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Every benchmark task

All AI benchmark tasks

50 one-shot creative coding tasks across 5 categories — every task is a fixed prompt I send to every frontier model on the bench. Same input, single HTML file out, scored 0–10 on three axes. Click any task to see how each model handled the same prompt, side by side.

Game

Game
Arcade
Arcade — classic arcade-style game (pick: tetris, breakout, snake).
31models
Game
Crypt
Crypt — torch-lit dungeon crawler.
31models
Game
Dogfight
Dogfight — air-combat shooter.
31models
Game
Doom
Doom — put monsters in the raycaster maze and let them chase you.
32models
Game
Dragonflight
Dragon Flight — fly a dragon through neon rings at speed, full HUD, fire-breath, fury meter.
31models
Game
Dragonrealm
The Dragon Realm — Skyrim-style frozen open world, walk-into-the-snow, draw your sword. Julian's flagship deep-build prompt.
33models
Game
Flightsim
Flight Simulator — take off, fly over terrain, full flight HUD, land on the runway.
23models
Game
Game
Game — generic 'make a game' open prompt.
31models
Game
Gtadrive
GTA Drive — open-city driving sandbox: steal cars, outrun cops, traffic, wanted level, minimap.
23models
Game
Gtafoot
GTA On-Foot — third-person city streets on foot: weapons, shooting, pedestrians, cover, wanted stars.
23models
Game
Neonblaster
Neon Blaster — juicy arcade space shooter, waves, bosses, power-ups, screen-shake, synth music.
30models
Game
Neoncity
Neon City — cyberpunk neon-lit city you drive through.
30models
Game
Neonracer
Neon Racer — fullscreen neon racer with vapor-trail particle effects.
31models
Game
Nordiccrypt
Nordic Crypt — torch-lit Nordic dungeon crawler, ancient ruin to explore, first-person.
31models
Game
Outrun
Outrun — synthwave horizon driving game with pseudo-3D road.
31models
Game
Parachute
Parachute Drop — jump from a plane, freefall, pull the chute, steer to land in a jungle clearing.
22models
Game
Pool
Pool — physically simulated billiards game.
29models
Game
Racing
3D Racer — third-person racing game with a track and obstacles.
31models
Game
Raycaster
Raycaster Maze — build a Wolfenstein-style 3D maze you can walk through.
30models
Game
Rpg
RPG — top-down RPG with sprites, combat, inventory.
31models
Game
Skyrim
Skyrim-lite — first-person open-world fantasy explorer.
32models
Game
Twilightvale
Twilight Vale — 3D open-world RPG with combat, terrain, weather.
30models
Game
Voxelcraft
Voxel Craft — Minecraft-style sandbox, place + break blocks, day/night cycle.
29models

Other

Other
Matrixrain
Matrixrain — auto-discovered task.
10models
Other
Mlx Speedtest
Mlx Speedtest — auto-discovered task.
10models
Other
Neonsnake
Neonsnake — auto-discovered task.
10models

Page

Page
Aipbpromo
AIPB Promo — Remotion-style cinematic motion-graphics video advert for the AI Profit Boardroom, auto-playing scenes, animated stats, end CTA.
23models
Page
Landing
Landing Page — modern marketing landing page (one-shot).
30models
Page
Webos
Web-OS Desktop — a working desktop with windows, dock, Notes / Paint / Terminal apps.
30models

Sim

Sim
Blackhole
Black Hole — gravitational lensing visualisation.
30models
Sim
Boids
Boids — flocking-birds emergent behaviour simulation.
30models
Sim
Cloth
Cloth — physical cloth simulation draping over an object.
30models
Sim
Fluid
Fluid — WebGL fluid simulation with swirling particles.
30models
Sim
Fractal
Fractal — interactive fractal explorer (mandelbrot or julia).
30models
Sim
Galaxy
Galaxy — particle galaxy you can swirl with your mouse.
30models
Sim
Orbit
Orbit — N-body gravitational simulation.
30models
Sim
Particleforge
Particle Forge — sculpt swirling particle systems with mouse gravity.
30models
Sim
Pathtracer
Path Tracer — physically-correct ray-traced renderer.
29models
Sim
Reactiondiff
Reaction-Diffusion — Turing pattern generator.
30models
Sim
Solar
Solar — accurate planetary solar system.
30models
Sim
Wormhole
Wormhole — 3D wormhole tunnel flythrough.
30models

Visual

Visual
Aurora
Aurora — northern lights animation.
31models
Visual
Fireworks
Fireworks — interactive fireworks display.
30models
Visual
Lavalamp
Lava Lamp — slow blob morph animation.
30models
Visual
Matrix
Matrix — Matrix-rain falling-glyphs animation.
30models
Visual
Plasma
Plasma — hypnotic full-screen plasma effect with palette switcher, click ripples.
30models
Visual
Synthwave
Synthwave — sunset-grid synthwave loop.
30models
Visual
Terrain
Terrain — procedural 3D terrain explorer.
30models
Visual
Voxel
Voxel — voxel-art landscape (Minecraft-style).
30models
Visual
Waves
Waves — animated ocean wave simulation.
30models

Why these tasks?

Every task on this page is a creative coding prompt that frontier AI models should be able to ship in one shot. The categories were picked to stress different capabilities: Game tasks test geometry + game-loop + input + state; Sim tasks test math + visual taste; Visual tasks test pure aesthetic judgment; Page tasks test product instinct.

If a model can ship the Game tasks cleanly, it's safe to wire into an agent loop. If it can ship Visual cleanly, it has design taste — useful for content workflows. The benches you read about online (HumanEval, MMLU, SWE-bench) measure a different thing entirely; this bench measures what shows up when you ask a frontier model for a working artifact.

How I add a new task

A new task lands when one of three things happens: (1) a new frontier model ships and an existing task needs an updated baseline; (2) someone inside the AI Profit Boardroom proposes one and we agree it's a useful test; (3) I'm building something with the Agent OS and the prompt itself is novel enough to deserve a permanent cell.

The bar is: would a working operator try the prompt themselves? If yes — it's a task. If it's a synthetic stress test of one capability, it's probably better measured by HumanEval-style benchmarks; that's not what Goldie Bench is for.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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