Game

Arcade

Arcade — classic arcade-style game (pick: tetris, breakout, snake).

CategoryGame
Models tested5
Scored4/5
Avg score8.12/10
WinnerOpus 4.8

What I asked each model — the Arcade prompt

Every model on this page got this exact prompt inside the Agent Operating System: Arcade — classic arcade-style game (pick: tetris, breakout, snake).

Single HTML file out. No iteration. No examples in the system prompt. Whatever each model produced on the first run is what's on this page. 5 frontier models have attempted it so far: GLM-5.2, Kimi K2.7, Opus 4.8, Qwen 3.7, Grok.

Why this task matters. Arcade is a textbook test of game-class capability — the kind of build that exposes whether a model is doing pattern-matching or actual reasoning. A model that ships this in one shot is usually safe to wire into your agent loop for harder tasks of the same shape.

How each model handled Arcade

Ranked by my 0–10 score from the source comparison guides on agentos.guide. Click any to play the actual one-shot HTML the model produced.

GLM-5.2 Zhipu / Z.ai
🥈 8.0/10

What I saw: All three shipped a genuinely juicy game. Opus's breakout had the most game-feel — particle bursts and a live combo. Kimi's breakout was clean and solid. GLM went its own way with fullscreen neon asteroids. The closest of the practical five.

▶ Play GLM-5.2's attempt →
Kimi K2.7 Moonshot AI
🥈 8.0/10

What I saw: All three shipped a genuinely juicy game. Opus's breakout had the most game-feel — particle bursts and a live combo. Kimi's breakout was clean and solid. GLM went its own way with fullscreen neon asteroids. The closest of the practical five.

▶ Play Kimi K2.7's attempt →
Opus 4.8 Anthropic
🥇 8.5/10 · winner · game-feel

What I saw: All three shipped a genuinely juicy game. Opus's breakout had the most game-feel — particle bursts and a live combo. Kimi's breakout was clean and solid. GLM went its own way with fullscreen neon asteroids. The closest of the practical five.

▶ Play Opus 4.8's attempt →
Qwen 3.7 Alibaba
🥈 8.0/10

What I saw: The closest test. All three shipped a real, juicy game. Opus's breakout had the most game-feel (particle bursts + live combo). Qwen's neon breakout is clean and vibrant. GLM went its own way with fullscreen asteroids. Genuinely hard to separate.

▶ Play Qwen 3.7's attempt →
Grok xAI
• unranked

Demo on the bench. Not scored yet — play it and form your own opinion.

▶ Play Grok's attempt →

The winner on Arcade

Opus 4.8 took gold on this task. winner · game-feel.

What I saw: All three shipped a genuinely juicy game. Opus's breakout had the most game-feel — particle bursts and a live combo. Kimi's breakout was clean and solid. GLM went its own way with fullscreen neon asteroids. The closest of the practical five.

See Opus 4.8's full model card: /models/opus. Direct head-to-head against the runner-up: Opus 4.8 vs GLM-5.2.

How I scored Arcade — methodology

Three axes, 0–10 each, averaged. Runs: drop the .html in a browser; if it opens to a broken page, it scores zero. Hits the brief: did the model ship the thing the prompt asked for, or a different thing it found easier. Looks good: visual polish, motion, interactivity — where most of the gap between gold and silver lives.

My scores trace back to the source comparison guides on agentos.guide. See the full methodology page for data provenance, including which source guide each cell's score came from.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 3,600+ founders shipping with it every day all live inside the AI Profit Boardroom.

3,600+founders
258documented wins
38countries
$100k+/mocommunity MRR