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Category

AI Game benchmarks

23 game tasks where every frontier AI model gets the same one-shot prompt. Live, playable demos. Real 0–10 scores from Julian Goldie.

Top model in this category
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What I'm testing in the Game category

Game tasks are the most useful AI model test on the bench, in my opinion. Building a playable game in one shot exposes whether the model can do three things at once: handle geometry/physics/input properly, structure a coherent game loop, and not silently fail in a way that ships a 'works but isn't a game' page. The gap between gold and bronze on game tasks is enormous — the gold demos genuinely play; the bronze demos render but you can't do anything in them.

Every Game task on the bench

23 tasks, 676 total demos across all models. Click any task to see how every AI model handled the same prompt — side by side, live and playable.

Game
Arcade
Arcade — classic arcade-style game (pick: tetris, breakout, snake).
31models
Game
Crypt
Crypt — torch-lit dungeon crawler.
31models
Game
Dogfight
Dogfight — air-combat shooter.
31models
Game
Doom
Doom — put monsters in the raycaster maze and let them chase you.
32models
Game
Dragonflight
Dragon Flight — fly a dragon through neon rings at speed, full HUD, fire-breath, fury meter.
31models
Game
Dragonrealm
The Dragon Realm — Skyrim-style frozen open world, walk-into-the-snow, draw your sword. Julian's flagship deep-build prompt.
33models
Game
Flightsim
Flight Simulator — take off, fly over terrain, full flight HUD, land on the runway.
23models
Game
Game
Game — generic 'make a game' open prompt.
31models
Game
Gtadrive
GTA Drive — open-city driving sandbox: steal cars, outrun cops, traffic, wanted level, minimap.
23models
Game
Gtafoot
GTA On-Foot — third-person city streets on foot: weapons, shooting, pedestrians, cover, wanted stars.
23models
Game
Neonblaster
Neon Blaster — juicy arcade space shooter, waves, bosses, power-ups, screen-shake, synth music.
30models
Game
Neoncity
Neon City — cyberpunk neon-lit city you drive through.
30models
Game
Neonracer
Neon Racer — fullscreen neon racer with vapor-trail particle effects.
31models
Game
Nordiccrypt
Nordic Crypt — torch-lit Nordic dungeon crawler, ancient ruin to explore, first-person.
31models
Game
Outrun
Outrun — synthwave horizon driving game with pseudo-3D road.
31models
Game
Parachute
Parachute Drop — jump from a plane, freefall, pull the chute, steer to land in a jungle clearing.
22models
Game
Pool
Pool — physically simulated billiards game.
29models
Game
Racing
3D Racer — third-person racing game with a track and obstacles.
31models
Game
Raycaster
Raycaster Maze — build a Wolfenstein-style 3D maze you can walk through.
30models
Game
Rpg
RPG — top-down RPG with sprites, combat, inventory.
31models
Game
Skyrim
Skyrim-lite — first-person open-world fantasy explorer.
32models
Game
Twilightvale
Twilight Vale — 3D open-world RPG with combat, terrain, weather.
30models
Game
Voxelcraft
Voxel Craft — Minecraft-style sandbox, place + break blocks, day/night cycle.
29models

How I score Game tasks

Same three axes as the rest of the bench: runs (does the .html open to a working page), hits the brief (is the thing I asked for what came back), looks good (visual polish, motion, attention to detail). 0–10 each, averaged. Highest score on each task earns gold; second silver; third bronze. Models without a 0–10 verdict are listed as unranked on the leaderboard.

Source guides for the Game category: see the methodology page for full data provenance.

Related

Other categories: Other, Page, Sim, Visual · all tasks · all models

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

4,000+founders
258documented wins
38countries
$59/momonthly