Visual

Voxel

Voxel — voxel-art landscape (Minecraft-style).

CategoryVisual
Models tested5
Scored4/5
Avg score7.62/10
WinnerGLM-5.2

What I asked each model — the Voxel prompt

Every model on this page got this exact prompt inside the Agent Operating System: Voxel — voxel-art landscape (Minecraft-style).

Single HTML file out. No iteration. No examples in the system prompt. Whatever each model produced on the first run is what's on this page. 5 frontier models have attempted it so far: GLM-5.2, Kimi K2.7, Opus 4.8, Qwen 3.7, Grok.

Why this task matters. Voxel is a textbook test of visual-class capability — the kind of build that exposes whether a model is doing pattern-matching or actual reasoning. Shipping this cleanly is the floor for what I expect from a frontier model — every model on the leaderboard should at least attempt it.

How each model handled Voxel

Ranked by my 0–10 score from the source comparison guides on agentos.guide. Click any to play the actual one-shot HTML the model produced.

GLM-5.2 Zhipu / Z.ai
🥇 9.0/10 · winner · flair

What I saw: GLM built the densest, most detailed city — windowed skyscrapers, a speed + coins HUD. Opus ran the furthest with the cleanest motion (Score 303). Kimi's runner plays fine but is unforgiving — it crashes within seconds.

▶ Play GLM-5.2's attempt →
Kimi K2.7 Moonshot AI
🥉 6.0/10

What I saw: GLM built the densest, most detailed city — windowed skyscrapers, a speed + coins HUD. Opus ran the furthest with the cleanest motion (Score 303). Kimi's runner plays fine but is unforgiving — it crashes within seconds.

▶ Play Kimi K2.7's attempt →
Opus 4.8 Anthropic
🥈 8.5/10

What I saw: GLM built the densest, most detailed city — windowed skyscrapers, a speed + coins HUD. Opus ran the furthest with the cleanest motion (Score 303). Kimi's runner plays fine but is unforgiving — it crashes within seconds.

▶ Play Opus 4.8's attempt →
Qwen 3.7 Alibaba
🥉 7.0/10

What I saw: GLM built the densest, most colourful city (windowed skyscrapers + speed/coins HUD). Opus ran the furthest with the cleanest motion. Qwen's is atmospheric — a foggy tunnel of buildings — but more muted and it crashes quicker.

▶ Play Qwen 3.7's attempt →
Grok xAI
• unranked

Demo on the bench. Not scored yet — play it and form your own opinion.

▶ Play Grok's attempt →

The winner on Voxel

GLM-5.2 took gold on this task. winner · flair.

What I saw: GLM built the densest, most detailed city — windowed skyscrapers, a speed + coins HUD. Opus ran the furthest with the cleanest motion (Score 303). Kimi's runner plays fine but is unforgiving — it crashes within seconds.

See GLM-5.2's full model card: /models/glm. Direct head-to-head against the runner-up: GLM-5.2 vs Opus 4.8.

How I scored Voxel — methodology

Three axes, 0–10 each, averaged. Runs: drop the .html in a browser; if it opens to a broken page, it scores zero. Hits the brief: did the model ship the thing the prompt asked for, or a different thing it found easier. Looks good: visual polish, motion, interactivity — where most of the gap between gold and silver lives.

My scores trace back to the source comparison guides on agentos.guide. See the full methodology page for data provenance, including which source guide each cell's score came from.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 3,600+ founders shipping with it every day all live inside the AI Profit Boardroom.

3,600+founders
258documented wins
38countries
$100k+/mocommunity MRR