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Real head-to-head · same prompt, one shot

Kimi K3 vs Fugu Mini

Moonshot's 2.5T flagship — 1M context, tuned for long-horizon agent work. vs Fugu's fast mini variant — single model, no panel, ~3 min per build.

Head-to-head verdict: Kimi K3 wins 21–10.

Kimi K3 · context1M tokens
Fugu Mini · contextSakana subscription · same key as Ultra
Kimi K3 · price$3 / M in
Fugu Mini · priceSame Sakana subscription pool as Fugu Ultra
Kimi K3 · vendorMoonshot AI
Fugu Mini · vendorSakana AI

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Kimi K3 and Fugu Mini, side by side, on 32 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Kimi K3 · Wired into the Agent OS as the `kimi-k3` Hermes profile and a K3 speed-toggle in the Kimi Code tab — used for long unattended agent runs where a slow-but-right model beats a fast-but-forgetful one.

Fugu Mini · Dispatched from Agent OS as the fast Sakana lane. Bench scored by Claude judge against the same 42 prompts.

Side-by-side on 45 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Kimi K3
Fugu Mini
Game
Kimi K3 on Arcade
🥉Fugu Mini on Arcade
Game
Kimi K3 on Dogfight
Fugu Mini on Dogfight
🥉Kimi K3 on Dragonrealm
Fugu Mini on Dragonrealm
Game
Kimi K3 on Game
🥇Fugu Mini on Game
Game
🥈Kimi K3 on Neoncity
Fugu Mini on Neoncity
Game
🥇Kimi K3 on Neonracer
Fugu Mini on Neonracer
Game
🥉Kimi K3 on Outrun
Fugu Mini on Outrun
Game
Kimi K3 on Racing
Fugu Mini on Racing
Game
Kimi K3 on Rpg
Fugu Mini on Rpg
Game
Kimi K3 on Skyrim
Fugu Mini on Skyrim
Page
Kimi K3 on Landing
Fugu Mini on Landing
Page
🥉Kimi K3 on Webos
Fugu Mini on Webos
Sim
🥇Kimi K3 on Blackhole
Fugu Mini on Blackhole
Sim
🥇Kimi K3 on Boids
Fugu Mini on Boids
Sim
🥉Kimi K3 on Cloth
Fugu Mini on Cloth
Sim
🥇Kimi K3 on Fluid
Fugu Mini on Fluid
Sim
🥉Kimi K3 on Fractal
Fugu Mini on Fractal
Sim
Kimi K3 on Galaxy
Fugu Mini on Galaxy
Sim
Kimi K3 on Orbit
Fugu Mini on Orbit
Kimi K3 on Particleforge
Fugu Mini on Particleforge
🥈Kimi K3 on Pathtracer
Fugu Mini on Pathtracer
Kimi K3 on Reactiondiff
Fugu Mini on Reactiondiff
Sim
Kimi K3 on Solar
Fugu Mini on Solar
Sim
🥈Kimi K3 on Wormhole
Fugu Mini on Wormhole

Where Kimi K3 beat Fugu Mini

The tasks where I gave Kimi K3 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Aurora Visual
Kimi K3 8.7 · Fugu Mini 6.5 (+2.2) · volumetric 3D aurora

What I saw: Gorgeous flowing volumetric aurora ribbons with convincing fbm noise, layered mountains, spruce silhouettes, moon, stars and a shooting star make a genuinely atmospheric scene; the elegant typography, palette switcher and vignette give it a shippable polish that edges past the fi…

Fractal Sim
Kimi K3 8.6 · Fugu Mini 6.5 (+2.1) · GPU realtime explorer

What I saw: Crisp GPU-shader Mandelbrot renders beautifully with smooth continuous coloring, vivid Aurora palette, and a polished glassy HUD; full feature set (mode toggle, Julia spawn, palettes, zoom/pan, keyboard) makes it a task winner, only mild nit being the intense magenta background d…

Webos Page
Kimi K3 8.6 · Fugu Mini 6.5 (+2.1) · polished nebula desktop

What I saw: Strong, highly polished render: crisp macOS-style traffic-light windows, blurred glass dock with running dots, desktop icons, animated 3D wireframe backdrop and starfield, plus a clean welcome/about card — clearly on-brief with Notes/Paint/Terminal. Source confirms real window ma…

Rpg Game
Kimi K3 8.3 · Fugu Mini 6.5 (+1.8)

What I saw: Strong, polished render: cohesive pixel-art sprites (knight, skeletons, bats), varied grass/flower/path tiles, trees and rocks, plus a clean HUD with HP/level/gold/DMG, minimap and slain counter — clearly on-brief with combat, inventory and leveling systems in source. Loses a tou…

Cloth Sim
Kimi K3 8.4 · Fugu Mini 7.0 (+1.4) · convincing checkered drape

What I saw: Strong render: the checkered cloth drapes convincingly over the sphere with realistic folds, soft shadows, and clean UI; loses a touch because the underlying pedestal/sphere object is fully hidden and the scene reads slightly flat rather than showing the object being draped.

Where Fugu Mini beat Kimi K3

The tasks where I gave Fugu Mini a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Orbit Sim
Fugu Mini 8.0 · Kimi K3 3.0 (+5.0)

What I saw: Inner-system orbit map with hover info. Smoke-test PASS.

Terrain Visual
Fugu Mini 8.5 · Kimi K3 4.5 (+4.0)

What I saw: Mini gap-fill (round 2) — Tron procedural terrain. Smoke-test PASS (8.6% diff — strong motion).

Galaxy Sim
Fugu Mini 6.5 · Kimi K3 3.0 (+3.5)

What I saw: Spiral galaxy. Smoke-test MAYBE-STATIC (<0.5% pixel diff) — slow rotation may be present without strong input response.

Dogfight Game
Fugu Mini 6.0 · Kimi K3 3.5 (+2.5)

What I saw: Dogfight scene structurally complete but smoke-test shows MAYBE-STATIC (<0.5% pixel diff after input) — possible the plane isn't taking keys reliably.

Fugu Mini 8.0 · Kimi K3 6.5 (+1.5)

What I saw: Gray-Scott reaction-diffusion shader. Smoke-test PASS, patterns visibly evolve.

Strengths & weaknesses I logged

Kimi K3

Strengths

  • Launch-day benchmarks put it around the Fable/Sol tier, with Terminal Bench (agentic terminal-driving) the standout
  • 1M-token context verified on this bench's needle test: exact recall from 162k tokens of noise in 18s
  • One-shot builds run long but land complete — its first bench game (13.4 min of thinking, 30,880 tokens) playtested with zero JS errors
  • Included in the Kimi coding plan — frontier tier without a new bill

Trade-offs

  • Slow on hard tasks — early testers report up to ~35 minutes at max reasoning; this bench saw 13+ minute single builds
  • Launch-day rate limits on OpenRouter (429s) — the coding-plan endpoint was the reliable route
  • Self-reports as K2.7 if you ask it — verify the served model via the API response, not the model's word

Fugu Mini

Strengths

  • Zero panel orchestration — much lower latency than Ultra
  • Same Sakana subscription, no extra cost
  • Doesn't time out on heavy game/3D prompts where Ultra stalls

Trade-offs

  • Single model only — no ensemble verdict
  • Newer than Ultra — less calibration / verification

Pricing & context — the spec sheet

Spec Kimi K3 Fugu Mini
VendorMoonshot AISakana AI
Context window1,048,576 tokens — a full codebase in working memorySingle-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call.
Price$3 / M inSame Sakana subscription pool as Fugu Ultra
Pricing detailLaunched July 16, 2026. 2.5T-param MoE. $3/M input on OpenRouter at launch; included at no extra cost in the Kimi coding plan (`k3` on the coding endpoint).The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.
Release2026-07-162026-06-15
Bench coverage40/40 scored · avg 7.79/1036/37 scored · avg 7.75/10

The verdict — which should you pick?

Across 31 scored shared tasks, the averages are essentially tied — Kimi K3 7.72 vs Fugu Mini 7.76. This isn't the comparison where one wins; it's the comparison where you pick based on context, pricing, and what you're actually trying to ship.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Kimi K3 and Fugu Mini both into the Agent Operating System and dispatch each from the kanban by task type — long-horizon agent runs → Kimi K3, agent loops where latency matters more than panel consensus → Fugu Mini. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Kimi K3 vs Fugu Mini

Which is better, Kimi K3 or Fugu Mini?

On Goldie Bench, Kimi K3 averages 7.72/10 across the shared tasks, with 9 gold, 8 silver, 7 bronze overall. Fugu Mini averages 7.76/10, with 2 gold, 0 silver, 3 bronze. Kimi K3 wins the head-to-head 21–10.

How much does Kimi K3 cost vs Fugu Mini?

Kimi K3: Launched July 16, 2026. 2.5T-param MoE. $3/M input on OpenRouter at launch; included at no extra cost in the Kimi coding plan (`k3` on the coding endpoint). Fugu Mini: The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.

What's the context window for Kimi K3 vs Fugu Mini?

Kimi K3 has a 1,048,576 tokens — a full codebase in working memory context window. Fugu Mini has a Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. context window.

When should I pick Kimi K3 over Fugu Mini?

Pick Kimi K3 for: long-horizon agent runs; whole-repo context work; terminal-driving agents. The trade-off is the weaknesses we logged on the bench: Slow on hard tasks — early testers report up to ~35 minutes at max reasoning; this bench saw 13+ minute single builds; Launch-day rate limits on OpenRouter (429s) — the coding-plan endpoint was the reliable route; Self-reports as K2.7 if you ask it — verify the served model via the API response, not the model's word.

When should I pick Fugu Mini over Kimi K3?

Pick Fugu Mini for: Agent loops where latency matters more than panel consensus; Quick first-drafts you'll refine downstream; Filling out a bench when Ultra is timing out. The trade-off is the weaknesses we logged on the bench: Single model only — no ensemble verdict; Newer than Ultra — less calibration / verification.

How does Goldie Bench score Kimi K3 vs Fugu Mini?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

4,000+founders
258documented wins
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$59/momonthly