
Real head-to-head · same prompt, one shot
Claude Fable 5 vs Qwen 3.7
The newest Anthropic model — first Mythos-class made generally available. vs Multilingual open-weights — strong on Chinese reasoning.
Head-to-head verdict: Claude Fable 5 wins 38–6 with 3 ties.
What I tested — same prompt, two models
I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Claude Fable 5 and Qwen 3.7, side by side, on 47 shared tasks inside the Agent Operating System.
Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.
Claude Fable 5 · Selected from Agent OS for the highest-stakes work — it replaced Opus 4.8 as the safety net on hard prompts. Its four core 3D games were rebuilt to showcase quality with the threejs-game-director skill, lifting the full 42-task bench to 8.14 avg — the #1 solo model, behind only the Fusion and MoA ensembles.
Qwen 3.7 · Wired alongside GLM-5.2 in Agent OS for open-weights agent loops where you want vendor diversity.
Side-by-side on 47 shared tasks
Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).
Task ↓
Claude Fable 5
Qwen 3.7
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Page
Where Claude Fable 5 beat Qwen 3.7
The tasks where I gave Claude Fable 5 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.
Raycaster
Game
Claude Fable 5 8.0
·
Qwen 3.7 4.0
(+4.0)
What I saw: Iterated rebuild renders a clean DDA raycaster maze with colored walls, correct fisheye correction, crosshair, hearts and a zap meter, plus a detailed minimap showing player heading and colored entities. Move/turn/strafe/zap respond (verified). Still-untextured flat walls keep it…
Reactiondiff
Sim
Claude Fable 5 8.4
·
Qwen 3.7 5.0
(+3.4)
· gorgeous coral patterns
What I saw: Strong Gray-Scott implementation with a beautiful teal-gold glowing palette, clean coral maze patterns filling the screen, and solid UI with presets, drawing, and reseed; the smooth-scaled upsampling looks lush though slightly soft/blurry rather than crisp, keeping it just shy of the top.
Outrun
Game
Claude Fable 5 8.7
·
Qwen 3.7 5.5
(+3.2)
· synthwave outrun perfection
What I saw: Gorgeous synthwave palette with banded retro sun, parallax mountains, glowing palms and neon-edged pseudo-3D road with a curving horizon and traffic — genuinely polished and on-brief; only nit is the player car sits a touch high with a slightly floaty tail-light bar, but this cle…
Lavalamp
Visual
Claude Fable 5 7.8
·
Qwen 3.7 5.0
(+2.8)
What I saw: Strong metaball merging with convincing rim/glow and interactive stir/hue controls, but the blobs clumped into one oversized green mass filling most of the frame rather than distinct rising lava globs, hurting the classic lamp read.
Synthwave
Visual
Claude Fable 5 8.6
·
Qwen 3.7 6.0
(+2.6)
· textbook synthwave sunset
What I saw: Nails every synthwave staple — banded gradient sun, glowing perspective grid, layered mountain silhouettes, starfield and neon pylons with strong purple/pink/cyan palette and clean typographic title. The one oddity is the pink pylon clipping oddly close to the camera, but overall…
Where Qwen 3.7 beat Claude Fable 5
The tasks where I gave Qwen 3.7 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.
Wormhole
Sim
Qwen 3.7 8.0
·
Claude Fable 5 6.5
(+1.5)
What I saw: 7KB · plays clean · webgl, input, rAF
Landing
Page
Qwen 3.7 8.0
·
Claude Fable 5 7.2
(+0.8)
What I saw: GLM and Opus both produced premium gradient 'Intelligence, reimagined / distilled' keynote heroes — basically a tie. Qwen's is clean and well-built (proper nav + three feature cards) but the headline ('Built for the next generation of builders') lands flatter than the gradient heroes.
Gtadrive
Game
Qwen 3.7 8.0
·
Claude Fable 5 7.5
(+0.5)
What I saw: 21KB · plays clean · three, webgl
Fireworks
Visual
Qwen 3.7 7.5
·
Claude Fable 5 7.2
(+0.3)
What I saw: 7KB · plays clean · webgl, rAF
Dogfight
Game
Qwen 3.7 7.5
·
Claude Fable 5 7.4
(+0.1)
What I saw: 18KB · plays clean · webgl, input
Strengths & weaknesses I logged
Claude Fable 5
Strengths
- Now the top SOLO model on this bench — 8.14 avg, #3 overall, edging Grok (8.13); only the Fusion (8.60) and Hermes MoA (8.38) ensembles rank higher
- 15 medals across 42 tasks (5 gold, 2 silver, 8 bronze) — shader/GPU physics is its superpower (Cornell-box path tracer 8.7, black-hole lensing 8.7, synthwave outrun 8.7)
- Its four core 3D games (crypt, skyrim, twilightvale, voxelcraft) rebuilt to showcase quality with the threejs-game-director skill — authored heroes, layered worlds, PBR materials, cohesive HUDs, all 8.8–9.0
- Beats Opus 4.8 head-to-head on the majority of tasks; tops external SWE-bench Verified at 95.0% in Julian's three-dragons writeup
Trade-offs
- Its hardest one-shots (crypt, twilightvale) black-screened on three.js r128 API drift — the scored builds are agentic rebuilds, not the raw first pass, and crypt's AAA rebuild needed a one-line emissive patch
- The showcase ceiling shown here needs the threejs-game-director scaffolding baked into the prompt — a bare one-shot lands lower (7.72 avg)
- Premium $10/$50 per-M pricing — you're paying for reasoning depth; cheaper models stay competitive on pure one-shot visuals
Qwen 3.7
Strengths
- Open weights, free for individuals — same model class as GLM-5.2
- Best-of-three on fluid simulation in the Goldie Bench bench
- Multilingual depth — Chinese reasoning especially strong
Trade-offs
- Only 5 tasks scored on the bench so far — small sample size
- Trails GLM-5.2 on cinematic visual builds at similar pricing
Pricing & context — the spec sheet
| Spec | Claude Fable 5 | Qwen 3.7 |
|---|---|---|
| Vendor | Anthropic | Alibaba |
| Context window | 200,000 tokens (1M with extended thinking) | 256,000 tokens |
| Price | $10 / $50 per M tokens | Open weights · free for individuals |
| Pricing detail | Released alongside Mythos 5 on June 9, 2026 as the publicly-available member of the new Mythos class. Premium per-token pricing on the Anthropic API; available everywhere Opus 4.8 ships. | Alibaba's open-weights release — downloadable from Hugging Face, runnable locally or via Alibaba Cloud's free tier for individuals. |
| Release | 2026-06-09 | 2026-06 |
| Bench coverage | 47/47 scored · avg 8.10/10 | 47/47 scored · avg 7.00/10 |
The verdict — which should you pick?
Across 47 scored shared tasks, Claude Fable 5 averaged 8.10/10, beating Qwen 3.7's 7.00/10 by 1.10 points. Pick Claude Fable 5 when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.
If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Claude Fable 5 and Qwen 3.7 both into the Agent Operating System and dispatch each from the kanban by task type — mission-critical one-shot builds where you want anthropic's newest reasoning → Claude Fable 5, open-weights alternative to glm-5.2 when you want a different model family → Qwen 3.7. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.
FAQ — Claude Fable 5 vs Qwen 3.7
Which is better, Claude Fable 5 or Qwen 3.7?
On Goldie Bench, Claude Fable 5 averages 8.10/10 across the shared tasks, with 4 gold, 2 silver, 1 bronze overall. Qwen 3.7 averages 7.00/10, with 0 gold, 0 silver, 0 bronze. Claude Fable 5 wins the head-to-head 38–6.
How much does Claude Fable 5 cost vs Qwen 3.7?
Claude Fable 5: Released alongside Mythos 5 on June 9, 2026 as the publicly-available member of the new Mythos class. Premium per-token pricing on the Anthropic API; available everywhere Opus 4.8 ships. Qwen 3.7: Alibaba's open-weights release — downloadable from Hugging Face, runnable locally or via Alibaba Cloud's free tier for individuals.
What's the context window for Claude Fable 5 vs Qwen 3.7?
Claude Fable 5 has a 200,000 tokens (1M with extended thinking) context window. Qwen 3.7 has a 256,000 tokens context window.
When should I pick Claude Fable 5 over Qwen 3.7?
Pick Claude Fable 5 for: Mission-critical one-shot builds where you want Anthropic's newest reasoning; Long-context work using extended thinking up to 1M tokens; Plan-heavy multi-step tasks where intelligence in the plan matters more than the build. The trade-off is the weaknesses we logged on the bench: Its hardest one-shots (crypt, twilightvale) black-screened on three.js r128 API drift — the scored builds are agentic rebuilds, not the raw first pass, and crypt's AAA rebuild needed a one-line emissive patch; The showcase ceiling shown here needs the threejs-game-director scaffolding baked into the prompt — a bare one-shot lands lower (7.72 avg); Premium $10/$50 per-M pricing — you're paying for reasoning depth; cheaper models stay competitive on pure one-shot visuals.
When should I pick Qwen 3.7 over Claude Fable 5?
Pick Qwen 3.7 for: Open-weights alternative to GLM-5.2 when you want a different model family; Multilingual workloads (Chinese, multi-script content); Fluid and particle simulations. The trade-off is the weaknesses we logged on the bench: Only 5 tasks scored on the bench so far — small sample size; Trails GLM-5.2 on cinematic visual builds at similar pricing.
How does Goldie Bench score Claude Fable 5 vs Qwen 3.7?
Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.
Related comparisons
Other head-to-heads using the same scoring system:
Claude Fable 5 vs Fusion Qwen 3.7 vs Fusion Claude Fable 5 vs Claude Opus 5 Qwen 3.7 vs Claude Opus 5 Claude Fable 5 vs Hermes MoA Qwen 3.7 vs Hermes MoA Claude Fable 5 vs GPT-5.6 Sol Qwen 3.7 vs GPT-5.6 SolFull model pages: Claude Fable 5 · Qwen 3.7 · back to the leaderboard
The same stack Julian uses
Run this stack yourself.
Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.
4,000+founders
258documented wins
38countries
$59/momonthly














































