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Real head-to-head · same prompt, one shot

Qwen 3.7 vs MiMo-V2.6 Pro

Multilingual open-weights — strong on Chinese reasoning. vs Open weights that score level with Opus 5 on agents, for cents.

Head-to-head verdict: MiMo-V2.6 Pro wins 27–19 with 1 tie.

Qwen 3.7 · context256K tokens
MiMo-V2.6 Pro · context1M tokens
Qwen 3.7 · priceOpen weights · free for individuals
MiMo-V2.6 Pro · price$0.435 in / $0.87 out per M tokens
Qwen 3.7 · vendorAlibaba
MiMo-V2.6 Pro · vendorXiaomi

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Qwen 3.7 and MiMo-V2.6 Pro, side by side, on 47 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Qwen 3.7 · Wired alongside GLM-5.2 in Agent OS for open-weights agent loops where you want vendor diversity.

MiMo-V2.6 Pro · Benched on all 50 GoldieBench tasks through OpenRouter at the model's default reasoning effort: one-shot build, real rendered poster, Opus 4.8 vision judge, game tasks skill-infused. No retries, no hand fixes; the broken builds are scored as they shipped.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Qwen 3.7
MiMo-V2.6 Pro
Game
Qwen 3.7 on Arcade
🥈MiMo-V2.6 Pro on Arcade
Game
Qwen 3.7 on Crypt
MiMo-V2.6 Pro on Crypt
Game
Qwen 3.7 on Dogfight
🥈MiMo-V2.6 Pro on Dogfight
Game
Qwen 3.7 on Doom
MiMo-V2.6 Pro on Doom
Qwen 3.7 on Dragonflight
MiMo-V2.6 Pro on Dragonflight
Qwen 3.7 on Dragonrealm
MiMo-V2.6 Pro on Dragonrealm
Game
Qwen 3.7 on Flightsim
MiMo-V2.6 Pro on Flightsim
Game
Qwen 3.7 on Game
MiMo-V2.6 Pro on Game
Game
Qwen 3.7 on Gtadrive
MiMo-V2.6 Pro on Gtadrive
Game
Qwen 3.7 on Gtafoot
MiMo-V2.6 Pro on Gtafoot
Qwen 3.7 on Neonblaster
🥈MiMo-V2.6 Pro on Neonblaster
Game
Qwen 3.7 on Neoncity
🥈MiMo-V2.6 Pro on Neoncity
Game
Qwen 3.7 on Neonracer
MiMo-V2.6 Pro on Neonracer
Qwen 3.7 on Nordiccrypt
MiMo-V2.6 Pro on Nordiccrypt
Game
Qwen 3.7 on Outrun
MiMo-V2.6 Pro on Outrun
Game
Qwen 3.7 on Parachute
MiMo-V2.6 Pro on Parachute
Game
Qwen 3.7 on Pool
MiMo-V2.6 Pro on Pool
Game
Qwen 3.7 on Racing
MiMo-V2.6 Pro on Racing
Game
Qwen 3.7 on Raycaster
MiMo-V2.6 Pro on Raycaster
Game
Qwen 3.7 on Rpg
MiMo-V2.6 Pro on Rpg
Game
Qwen 3.7 on Skyrim
MiMo-V2.6 Pro on Skyrim
Qwen 3.7 on Twilightvale
MiMo-V2.6 Pro on Twilightvale
Game
Qwen 3.7 on Voxelcraft
MiMo-V2.6 Pro on Voxelcraft
Page
Qwen 3.7 on Aipbpromo
MiMo-V2.6 Pro on Aipbpromo

Where Qwen 3.7 beat MiMo-V2.6 Pro

The tasks where I gave Qwen 3.7 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Solar Sim
Qwen 3.7 8.0 · MiMo-V2.6 Pro 1.5 (+6.5)

What I saw: 7KB · plays clean · webgl, controls, rAF

Gtadrive Game
Qwen 3.7 8.0 · MiMo-V2.6 Pro 3.0 (+5.0)

What I saw: 21KB · plays clean · three, webgl

Gtafoot Game
Qwen 3.7 7.5 · MiMo-V2.6 Pro 2.5 (+5.0)

What I saw: 21KB · plays clean · three

Parachute Game
Qwen 3.7 8.0 · MiMo-V2.6 Pro 3.0 (+5.0)

What I saw: 12KB · plays clean · three, webgl, input

Rpg Game
Qwen 3.7 6.0 · MiMo-V2.6 Pro 1.5 (+4.5)

What I saw: 13KB · animation runs but no input response · input

Where MiMo-V2.6 Pro beat Qwen 3.7

The tasks where I gave MiMo-V2.6 Pro a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Lavalamp Visual
MiMo-V2.6 Pro 8.7 · Qwen 3.7 5.0 (+3.7) · raymarched lava lamp

What I saw: Gorgeous raymarched metaball lava lamp with a proper glass vessel, cap, base, warm bulb glow and molten blobs at varied heights — clearly reads as an authentic lava lamp; the classic silhouette, glass refraction and polished typography make this a top-tier entry.

MiMo-V2.6 Pro 8.6 · Qwen 3.7 5.0 (+3.6) · GPU Gray-Scott polish

What I saw: Renders a gorgeous, clearly organic Gray-Scott pattern with glowing coral blobs and rings on a GPU sim at 70fps, plus a fully-realized glass control panel with named presets, f/k sliders, palettes and interaction hints. Strong on-brief execution with excellent visual polish; only…

Outrun Game
MiMo-V2.6 Pro 8.4 · Qwen 3.7 5.5 (+2.9)

What I saw: Gorgeous synthwave atmosphere with striped sun, gradient sky, palm trees, road markings and a polished neon HUD (radar, hull/nitro/speed) — genuinely on-brief and shippable. Weak spot: the player car reads as a floating flat slab with odd exposed wheels/enemy hovercraft, which sl…

Webos Page
MiMo-V2.6 Pro 8.7 · Qwen 3.7 6.0 (+2.7) · Polished nebula desktop

What I saw: Strikingly polished render with layered windows (Notes/Terminal/Paint), a full paint toolbar with working color/brush controls and beautiful sample strokes, animated 3D-object wallpaper, top menubar, dock, live clock and system-monitor widgets — clearly on-brief and top-tier; onl…

Fractal Sim
MiMo-V2.6 Pro 8.6 · Qwen 3.7 6.0 (+2.6) · GPU multi-fractal explorer

What I saw: Beautifully rendered Mandelbrot with relief lighting and blue-speckled edge detail against a warm palette, backed by an extensive, polished control panel (4 families, presets, palettes, morph, PNG save). Only minor knock is the 23fps counter, but the feature depth and visual qual…

Strengths & weaknesses I logged

Qwen 3.7

Strengths

  • Open weights, free for individuals — same model class as GLM-5.2
  • Best-of-three on fluid simulation in the Goldie Bench bench
  • Multilingual depth — Chinese reasoning especially strong

Trade-offs

  • Only 5 tasks scored on the bench so far — small sample size
  • Trails GLM-5.2 on cinematic visual builds at similar pricing

MiMo-V2.6 Pro

Strengths

  • Simulations and visual pieces are top-tier one-shots: the black hole lensing scored 9.0 and the matrix rain, lava lamp, ocean waves, web desktop, boids and galaxy all landed 8.6 or higher
  • Strong flight and driving output when the build holds together: a polished 3D dogfight (8.6), a flight sim (8.4) and the synthwave outrun (8.4)
  • Big, complete files: builds ran 30 to 70 KB with full HUDs, control hints and settings panels
  • The weights are MIT and on Hugging Face, so the same model can run on your own hardware

Trade-offs

  • 18 of 50 builds scored under 5: long game files shipped with garbled tokens (a stray 'martin' or 'martial' identifier breaks the whole script), uninitialised references and bad canvas values, so the HUD paints but the 3D scene stays black
  • Two hard crashes: the RPG threw an engine fault on load and the solar system rendered nothing at all
  • It reasons for a long time at default effort: builds took 5 to 60 minutes each through OpenRouter

Pricing & context — the spec sheet

Spec Qwen 3.7 MiMo-V2.6 Pro
VendorAlibabaXiaomi
Context window256,000 tokens1,000,000 tokens
PriceOpen weights · free for individuals$0.435 in / $0.87 out per M tokens
Pricing detailAlibaba's open-weights release — downloadable from Hugging Face, runnable locally or via Alibaba Cloud's free tier for individuals.Xiaomi's September 2026 open-weight flagship (MIT licence, 1.02T total / 42B active parameters). $0.435 per million input tokens and $0.87 per million output on OpenRouter, with cache hits at a fraction of a cent, which is roughly a quarter of Grok 4.7 and a twentieth of the closed frontier models it scores level with on agent benchmarks.
Release2026-062026-09
Bench coverage47/47 scored · avg 7.00/1050/50 scored · avg 6.35/10

The verdict — which should you pick?

Across 47 scored shared tasks, Qwen 3.7 averaged 7.00/10, beating MiMo-V2.6 Pro's 6.33/10 by 0.67 points. Pick Qwen 3.7 when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Qwen 3.7 and MiMo-V2.6 Pro both into the Agent Operating System and dispatch each from the kanban by task type — open-weights alternative to glm-5.2 when you want a different model family → Qwen 3.7, simulations, shaders and visual scenes in one shot, at a fraction of frontier prices → MiMo-V2.6 Pro. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Qwen 3.7 vs MiMo-V2.6 Pro

Which is better, Qwen 3.7 or MiMo-V2.6 Pro?

On Goldie Bench, Qwen 3.7 averages 7.00/10 across the shared tasks, with 0 gold, 0 silver, 0 bronze overall. MiMo-V2.6 Pro averages 6.33/10, with 5 gold, 8 silver, 4 bronze. MiMo-V2.6 Pro wins the head-to-head 27–19.

How much does Qwen 3.7 cost vs MiMo-V2.6 Pro?

Qwen 3.7: Alibaba's open-weights release — downloadable from Hugging Face, runnable locally or via Alibaba Cloud's free tier for individuals. MiMo-V2.6 Pro: Xiaomi's September 2026 open-weight flagship (MIT licence, 1.02T total / 42B active parameters). $0.435 per million input tokens and $0.87 per million output on OpenRouter, with cache hits at a fraction of a cent, which is roughly a quarter of Grok 4.7 and a twentieth of the closed frontier models it scores level with on agent benchmarks.

What's the context window for Qwen 3.7 vs MiMo-V2.6 Pro?

Qwen 3.7 has a 256,000 tokens context window. MiMo-V2.6 Pro has a 1,000,000 tokens context window.

When should I pick Qwen 3.7 over MiMo-V2.6 Pro?

Pick Qwen 3.7 for: Open-weights alternative to GLM-5.2 when you want a different model family; Multilingual workloads (Chinese, multi-script content); Fluid and particle simulations. The trade-off is the weaknesses we logged on the bench: Only 5 tasks scored on the bench so far — small sample size; Trails GLM-5.2 on cinematic visual builds at similar pricing.

When should I pick MiMo-V2.6 Pro over Qwen 3.7?

Pick MiMo-V2.6 Pro for: Simulations, shaders and visual scenes in one shot, at a fraction of frontier prices; High-volume agent work where an open, MIT-licensed model matters; Pair it with a self-fix loop for games: the failures are single broken tokens, not missing ideas. The trade-off is the weaknesses we logged on the bench: 18 of 50 builds scored under 5: long game files shipped with garbled tokens (a stray 'martin' or 'martial' identifier breaks the whole script), uninitialised references and bad canvas values, so the HUD paints but the 3D scene stays black; Two hard crashes: the RPG threw an engine fault on load and the solar system rendered nothing at all; It reasons for a long time at default effort: builds took 5 to 60 minutes each through OpenRouter.

How does Goldie Bench score Qwen 3.7 vs MiMo-V2.6 Pro?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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