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Real head-to-head · same prompt, one shot

Fugu Mini vs Inkling

Fugu's fast mini variant — single model, no panel, ~3 min per build. vs A 975B open-weights frontier model — yours to own and run.

Head-to-head verdict: Fugu Mini wins 30–6.

Fugu Mini · contextSakana subscription · same key as Ultra
Inkling · context1M tokens
Fugu Mini · priceSame Sakana subscription pool as Fugu Ultra
Inkling · price$0.33 / M
Fugu Mini · vendorSakana AI
Inkling · vendorThinking Machines

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Fugu Mini and Inkling, side by side, on 37 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Fugu Mini · Dispatched from Agent OS as the fast Sakana lane. Bench scored by Claude judge against the same 42 prompts.

Inkling · Benched on GoldieBench one-shot through Tinker's OpenAI-compatible endpoint at medium reasoning effort, then headless-playtested on the same rubric as the whole field. In the Agent OS it's wired into the opencode tab on your own Tinker key — the Ink Machine.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Fugu Mini
Inkling
Game
🥉Fugu Mini on Arcade
Inkling on Arcade
Game
Fugu Mini on Dogfight
Inkling on Dogfight
Game
Fugu Mini on Doom
Inkling on Doom
Fugu Mini on Dragonflight
Inkling on Dragonflight
Fugu Mini on Dragonrealm
Inkling on Dragonrealm
Game
🥇Fugu Mini on Game
Inkling on Game
Game
🥉Fugu Mini on Neoncity
Inkling on Neoncity
Game
Fugu Mini on Neonracer
Inkling on Neonracer
Fugu Mini on Nordiccrypt
Inkling on Nordiccrypt
Game
Fugu Mini on Outrun
Inkling on Outrun
Game
Fugu Mini on Racing
Inkling on Racing
Game
Fugu Mini on Raycaster
Inkling on Raycaster
Game
Fugu Mini on Rpg
Inkling on Rpg
Game
Fugu Mini on Skyrim
Inkling on Skyrim
Page
Fugu Mini on Landing
Inkling on Landing
Page
Fugu Mini on Webos
Inkling on Webos
Sim
Fugu Mini on Blackhole
Inkling on Blackhole
Sim
Fugu Mini on Boids
Inkling on Boids
Sim
Fugu Mini on Cloth
Inkling on Cloth
Sim
Fugu Mini on Fluid
Inkling on Fluid
Sim
Fugu Mini on Fractal
Inkling on Fractal
Sim
Fugu Mini on Galaxy
Inkling on Galaxy
Sim
Fugu Mini on Orbit
Inkling on Orbit
Fugu Mini on Particleforge
Inkling on Particleforge

Where Fugu Mini beat Inkling

The tasks where I gave Fugu Mini a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Blackhole Sim
Fugu Mini 8.0 · Inkling 2.3 (+5.7)

What I saw: Gravitational-lensing black hole. Smoke-test PASS — pixel change confirmed after camera-orbit input.

Plasma Visual
Fugu Mini 8.0 · Inkling 2.3 (+5.7)

What I saw: Hypnotic plasma effect with palette switcher. Smoke-test PASS.

Fugu Mini 8.0 · Inkling 3.2 (+4.8)

What I saw: Mouse-gravity particle sculptor. Smoke-test PASS (8.4% pixel diff).

Fugu Mini 8.0 · Inkling 3.5 (+4.5)

What I saw: Gray-Scott reaction-diffusion shader. Smoke-test PASS, patterns visibly evolve.

Cloth Sim
Fugu Mini 7.0 · Inkling 3.5 (+3.5)

What I saw: Mini gap-fill — verlet cloth. Smoke-test MAYBE (0.1% diff) — needs drag-on-mesh which generic input didn't replicate.

Where Inkling beat Fugu Mini

The tasks where I gave Inkling a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Aurora Visual
Inkling 7.8 · Fugu Mini 6.5 (+1.3)

What I saw: Renders a vivid, colorful WebGL aurora curtain with clean green/cyan/purple bands, ground plane, and tasteful title overlay — clearly on-brief and polished; but the curtain reads as a contained rectangular slab rather than a sky-spanning flowing veil, and the mountain silhouette …

Fractal Sim
Inkling 7.8 · Fugu Mini 6.5 (+1.3)

What I saw: Clean GPU-shader Mandelbrot renders crisply with smooth iteration coloring, glow, and polished title/hint overlay plus proper pan+zoom with lerp smoothing. Loses ground on being pan-only (no zoom-to-cursor), a slightly muddy blue-orange palette, and lacking Julia/coordinate reado…

Webos Page
Inkling 7.8 · Fugu Mini 6.5 (+1.3)

What I saw: Renders cleanly with polished dock, desktop icons, and a functional Terminal window with prompt; drag, close/minimize dots, Paint canvas and localStorage Notes all present per source. Weak point: the title banner is partially hidden behind the window and the empty terminal body l…

Dogfight Game
Inkling 6.8 · Fugu Mini 6.0 (+0.8)

What I saw: Clean neon HUD, functional core loop (mouse-follow, shooting, spawns, collisions/lives), but visually thin — the player 'plane' reads as a flat pink block and clouds are drab boxes with no dogfight drama or enemies visible in frame. Works and is polished at the UI level but gener…

Matrix Visual
Inkling 8.4 · Fugu Mini 8.0 (+0.4) · polished neon rain

What I saw: Gorgeous dense glyph rain with katakana/symbol mix, glowing trails, and an Orbitron title that reads beautifully; the hue-shifting green-to-blue gradient is striking but drifts slightly from canonical Matrix green, keeping it just shy of the top.

Strengths & weaknesses I logged

Fugu Mini

Strengths

  • Zero panel orchestration — much lower latency than Ultra
  • Same Sakana subscription, no extra cost
  • Doesn't time out on heavy game/3D prompts where Ultra stalls

Trade-offs

  • Single model only — no ensemble verdict
  • Newer than Ultra — less calibration / verification

Inkling

Strengths

  • Genuinely open-weights — the full 975B model is public on Hugging Face; run it on your own key, no black box
  • Best one-shot builds are 2D / animation / web — a matrix-rain that topped its task (8.4), plus arcade, fractal, aurora and a mini web-OS all judged shippable (7.6–8.2)
  • Frontier-class agentic coding for an open model — 77.6% SWE-bench Verified, ahead of Nemotron 3 Ultra
  • 1M-token context, native multimodal (text/image/audio), and a controllable thinking-effort dial

Trade-offs

  • One-shot 3D games are weak — three.js dungeons/racers render a title screen but no playable scene, like most open models (crypt 2.5)
  • Physics and particle sims are hit-or-miss — black-hole, plasma and cloth one-shots often render dark or static (2.3–3.5)
  • Not the strongest overall — the closed frontier (Fable 5) still tops the raw benchmarks; Inkling trades peak for ownership

Pricing & context — the spec sheet

Spec Fugu Mini Inkling
VendorSakana AIThinking Machines
Context windowSingle-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call.1,000,000 tokens
PriceSame Sakana subscription pool as Fugu Ultra$0.33 / M
Pricing detailThe non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.Inkling is open-weights — a 975B-parameter (41B active) Mixture-of-Experts model whose full weights are public on Hugging Face. You run it on your own key through Tinker's OpenAI-compatible endpoint (usage-based, ~$0.33/M sampling, 50% off at launch), or via Together / Fireworks / Modal / Databricks / Baseten. Benched here one-shot at medium reasoning effort via Tinker.
Release2026-06-152026-07
Bench coverage36/37 scored · avg 7.75/1050/50 scored · avg 6.07/10

The verdict — which should you pick?

Across 36 scored shared tasks, Fugu Mini averaged 7.75/10, beating Inkling's 6.04/10 by 1.71 points. Pick Fugu Mini when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Fugu Mini and Inkling both into the Agent Operating System and dispatch each from the kanban by task type — agent loops where latency matters more than panel consensus → Fugu Mini, owning a frontier model instead of renting one — on your own key, pennies per build → Inkling. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Fugu Mini vs Inkling

Which is better, Fugu Mini or Inkling?

On Goldie Bench, Fugu Mini averages 7.75/10 across the shared tasks, with 2 gold, 2 silver, 2 bronze overall. Inkling averages 6.04/10, with 0 gold, 3 silver, 1 bronze. Fugu Mini wins the head-to-head 30–6.

How much does Fugu Mini cost vs Inkling?

Fugu Mini: The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts. Inkling: Inkling is open-weights — a 975B-parameter (41B active) Mixture-of-Experts model whose full weights are public on Hugging Face. You run it on your own key through Tinker's OpenAI-compatible endpoint (usage-based, ~$0.33/M sampling, 50% off at launch), or via Together / Fireworks / Modal / Databricks / Baseten. Benched here one-shot at medium reasoning effort via Tinker.

What's the context window for Fugu Mini vs Inkling?

Fugu Mini has a Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. context window. Inkling has a 1,000,000 tokens context window.

When should I pick Fugu Mini over Inkling?

Pick Fugu Mini for: Agent loops where latency matters more than panel consensus; Quick first-drafts you'll refine downstream; Filling out a bench when Ultra is timing out. The trade-off is the weaknesses we logged on the bench: Single model only — no ensemble verdict; Newer than Ultra — less calibration / verification.

When should I pick Inkling over Fugu Mini?

Pick Inkling for: Owning a frontier model instead of renting one — on your own key, pennies per build; Generative visuals, data-viz and single-file web builds you want one-shot; A customizable open base you can fine-tune on Tinker for your own domain. The trade-off is the weaknesses we logged on the bench: One-shot 3D games are weak — three.js dungeons/racers render a title screen but no playable scene, like most open models (crypt 2.5); Physics and particle sims are hit-or-miss — black-hole, plasma and cloth one-shots often render dark or static (2.3–3.5); Not the strongest overall — the closed frontier (Fable 5) still tops the raw benchmarks; Inkling trades peak for ownership.

How does Goldie Bench score Fugu Mini vs Inkling?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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