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Real head-to-head · same prompt, one shot

Kimi K3 vs LongCat-2.0

Moonshot's 2.5T flagship — 1M context, tuned for long-horizon agent work. vs The open 1.6T MoE that builds — a frontier coder trained on non-Nvidia ASIC superpods.

Head-to-head verdict: tied 2–2.

Kimi K3 · context1M tokens
LongCat-2.0 · context1M tokens
Kimi K3 · price$3 / M in
LongCat-2.0 · priceOpen weights · free web chat · API
Kimi K3 · vendorMoonshot AI
LongCat-2.0 · vendorMeituan

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Kimi K3 and LongCat-2.0, side by side, on 4 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Kimi K3 · Wired into the Agent OS as the `kimi-k3` Hermes profile and a K3 speed-toggle in the Kimi Code tab — used for long unattended agent runs where a slow-but-right model beats a fast-but-forgetful one.

LongCat-2.0 · Run through the free longcat.chat web chat (the API key had no token quota), driven with the local-model-tester GoldieBench prompts; every build render-verified + playtested (verify-move.js: walks + looks + zero errors) before scoring. Slots into the Agent OS as an open frontier coder via its OpenAI-compatible API or the Claude Code / OpenClaw / Hermes harnesses.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Kimi K3
LongCat-2.0
Game
Kimi K3 on Crypt
LongCat-2.0 on Crypt
🥉Kimi K3 on Dragonrealm
LongCat-2.0 on Dragonrealm
Game
Kimi K3 on Skyrim
🥉LongCat-2.0 on Skyrim
Game
🥉Kimi K3 on Voxelcraft
LongCat-2.0 on Voxelcraft
Game
Kimi K3 on Arcade
— not attempted —
Game
Kimi K3 on Dogfight
— not attempted —
Game
Kimi K3 on Doom
— not attempted —
Kimi K3 on Dragonflight
— not attempted —
Game
Kimi K3 on Flightsim
— not attempted —
Game
Kimi K3 on Game
— not attempted —
Game
Kimi K3 on Gtadrive
— not attempted —
Game
Kimi K3 on Gtafoot
— not attempted —
Kimi K3 on Neonblaster
— not attempted —
Game
🥈Kimi K3 on Neoncity
— not attempted —
Game
🥇Kimi K3 on Neonracer
— not attempted —
Kimi K3 on Nordiccrypt
— not attempted —
Game
🥉Kimi K3 on Outrun
— not attempted —
Game
Kimi K3 on Parachute
— not attempted —
Game
Kimi K3 on Pool
— not attempted —
Game
Kimi K3 on Racing
— not attempted —
Game
Kimi K3 on Raycaster
— not attempted —
Game
Kimi K3 on Rpg
— not attempted —
Kimi K3 on Twilightvale
— not attempted —
Other
🥈Kimi K3 on Matrixrain
— not attempted —

Where Kimi K3 beat LongCat-2.0

The tasks where I gave Kimi K3 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Voxelcraft Game
Kimi K3 8.7 · LongCat-2.0 7.5 (+1.2) · polished voxel world

What I saw: Strong: gorgeous procedural terrain with textured grass/dirt/stone/water/trees, real shadows, day/night clock HUD, crosshair and control hints all rendering cleanly and on-brief. Weak: the hotbar area at bottom looks faded/half-rendered in the shot, but the world itself is clearl…

Kimi K3 8.6 · LongCat-2.0 8.5 (+0.1) · atmospheric frozen realm

What I saw: Strong atmospheric render nails the Skyrim-style frozen night — moon, aurora, snowfall, drawn sword in-hand, glowing braziers, distant dragon silhouette on compass, and a full HUD with health/stamina bars. Polished lighting and moody vignette push it to the top of the field; mino…

Where LongCat-2.0 beat Kimi K3

The tasks where I gave LongCat-2.0 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Crypt Game
LongCat-2.0 8.0 · Kimi K3 7.4 (+0.6)

What I saw: One-shot 9KB torch-lit stone dungeon corridor — pillars, barrels, a chest, 6+ flickering torch PointLights, fog. Real WASD+mouse controls. verify-move: walks+looks, 0 errors. Lit + atmospheric (a touch over-bright orange).

Skyrim Game
LongCat-2.0 8.5 · Kimi K3 8.4 (+0.1)

What I saw: One-shot 23KB open-world explorer (the richest of the four) — rolling displaced terrain, snow mountains, a stone watchtower, 20+ conifers, boulders, grass, clouds, and terrain-height following. Real WASD+mouse. verify-move: walks+looks, 0 errors.

Strengths & weaknesses I logged

Kimi K3

Strengths

  • Launch-day benchmarks put it around the Fable/Sol tier, with Terminal Bench (agentic terminal-driving) the standout
  • 1M-token context verified on this bench's needle test: exact recall from 162k tokens of noise in 18s
  • One-shot builds run long but land complete — its first bench game (13.4 min of thinking, 30,880 tokens) playtested with zero JS errors
  • Included in the Kimi coding plan — frontier tier without a new bill

Trade-offs

  • Slow on hard tasks — early testers report up to ~35 minutes at max reasoning; this bench saw 13+ minute single builds
  • Launch-day rate limits on OpenRouter (429s) — the coding-plan endpoint was the reliable route
  • Self-reports as K2.7 if you ask it — verify the served model via the API response, not the model's word

LongCat-2.0

Strengths

  • One-shot GoldieBench: 3 of 4 flawless playable 3D builds (Dragon Realm 8.5, Skyrim 8.5, Crypt 8.0); Voxel Craft built one-shot but needed a 1-line camera fix (7.5) — avg 8.1
  • 1.6T-param MoE (~48B active/token) with LongCat Sparse Attention + a 1M-token window — built for long-horizon agentic + coding tasks
  • Open weights, deeply integrated with Claude Code, OpenClaw and Hermes — a free frontier-class coder to slot into the Agent OS

Trade-offs

  • The direct API key we were given had near-zero token quota, so we ran it through the free web chat rather than the API
  • One camera-framing miss: Voxel Craft loaded facing away from the world (sky-only) until a one-line yaw/pitch patch pointed it at the terrain

Pricing & context — the spec sheet

Spec Kimi K3 LongCat-2.0
VendorMoonshot AIMeituan
Context window1,048,576 tokens — a full codebase in working memory1,000,000 tokens (LongCat Sparse Attention)
Price$3 / M inOpen weights · free web chat · API
Pricing detailLaunched July 16, 2026. 2.5T-param MoE. $3/M input on OpenRouter at launch; included at no extra cost in the Kimi coding plan (`k3` on the coding endpoint).LongCat-2.0 is open-sourced (weights on Hugging Face + GitHub) and served via the longcat.chat web chat plus an OpenAI-compatible API (model id 'LongCat-2.0' at api.longcat.chat/openai/v1). It's a 1.6T-parameter MoE with ~48B activated per token, trained entirely on AI ASIC superpods (>50K accelerators, 35T+ tokens, no rollbacks). Note: the direct API key we were handed shipped with zero token quota ('Token 额度不足'), so every build here was run through the free web chat. Vendor: Meituan.
Release2026-07-162026-06
Bench coverage50/50 scored · avg 5.81/104/4 scored · avg 8.12/10

The verdict — which should you pick?

Across 4 scored shared tasks, the averages are essentially tied — Kimi K3 8.28 vs LongCat-2.0 8.12. This isn't the comparison where one wins; it's the comparison where you pick based on context, pricing, and what you're actually trying to ship.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Kimi K3 and LongCat-2.0 both into the Agent Operating System and dispatch each from the kanban by task type — long-horizon agent runs → Kimi K3, one-shot single-file 3d / html / game builds inside the agent os → LongCat-2.0. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Kimi K3 vs LongCat-2.0

Which is better, Kimi K3 or LongCat-2.0?

On Goldie Bench, Kimi K3 averages 8.28/10 across the shared tasks, with 9 gold, 5 silver, 7 bronze overall. LongCat-2.0 averages 8.12/10, with 0 gold, 0 silver, 1 bronze. It's a curated tie on the head-to-head.

How much does Kimi K3 cost vs LongCat-2.0?

Kimi K3: Launched July 16, 2026. 2.5T-param MoE. $3/M input on OpenRouter at launch; included at no extra cost in the Kimi coding plan (`k3` on the coding endpoint). LongCat-2.0: LongCat-2.0 is open-sourced (weights on Hugging Face + GitHub) and served via the longcat.chat web chat plus an OpenAI-compatible API (model id 'LongCat-2.0' at api.longcat.chat/openai/v1). It's a 1.6T-parameter MoE with ~48B activated per token, trained entirely on AI ASIC superpods (>50K accelerators, 35T+ tokens, no rollbacks). Note: the direct API key we were handed shipped with zero token quota ('Token 额度不足'), so every build here was run through the free web chat. Vendor: Meituan.

What's the context window for Kimi K3 vs LongCat-2.0?

Kimi K3 has a 1,048,576 tokens — a full codebase in working memory context window. LongCat-2.0 has a 1,000,000 tokens (LongCat Sparse Attention) context window.

When should I pick Kimi K3 over LongCat-2.0?

Pick Kimi K3 for: long-horizon agent runs; whole-repo context work; terminal-driving agents. The trade-off is the weaknesses we logged on the bench: Slow on hard tasks — early testers report up to ~35 minutes at max reasoning; this bench saw 13+ minute single builds; Launch-day rate limits on OpenRouter (429s) — the coding-plan endpoint was the reliable route; Self-reports as K2.7 if you ask it — verify the served model via the API response, not the model's word.

When should I pick LongCat-2.0 over Kimi K3?

Pick LongCat-2.0 for: One-shot single-file 3D / HTML / game builds inside the Agent OS; Long-context, repo-level edits + automated agentic task execution; A free, open, frontier-class coder to drop into the Model-Proof System. The trade-off is the weaknesses we logged on the bench: The direct API key we were given had near-zero token quota, so we ran it through the free web chat rather than the API; One camera-framing miss: Voxel Craft loaded facing away from the world (sky-only) until a one-line yaw/pitch patch pointed it at the terrain.

How does Goldie Bench score Kimi K3 vs LongCat-2.0?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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