Real head-to-head · same prompt, one shot

Kimi K2.7 vs Fugu Mini

The heavy lifter — frontier coder at flat-rate. vs Fugu's fast mini variant — single model, no panel, ~3 min per build.

Head-to-head verdict: Kimi K2.7 wins 1–0 with 1 tie.

Kimi K2.7 · context256K tokens
Fugu Mini · contextSakana subscription · same key as Ultra
Kimi K2.7 · priceFlat plan (no per-token bill)
Fugu Mini · priceSame Sakana subscription pool as Fugu Ultra
Kimi K2.7 · vendorMoonshot AI
Fugu Mini · vendorSakana AI

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Kimi K2.7 and Fugu Mini, side by side, on 26 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Kimi K2.7 · Wired into the Agent OS as the heavy-lifter for game/sim prototypes and Kanban-dispatched code work. Mode toggled per task: Quality for one-shot games, Fast for short bursts.

Fugu Mini · Dispatched from Agent OS as the fast Sakana lane. Bench scored by Claude judge against the same 42 prompts.

Side-by-side on 42 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Kimi K2.7
Fugu Mini
Game
🥉Kimi K2.7 on Arcade
Fugu Mini on Arcade
Game
🥇Kimi K2.7 on Doom
Fugu Mini on Doom
Game
Kimi K2.7 on Game
Fugu Mini on Game
Game
Kimi K2.7 on Neoncity
Fugu Mini on Neoncity
Game
🥉Kimi K2.7 on Outrun
Fugu Mini on Outrun
Game
Kimi K2.7 on Skyrim
Fugu Mini on Skyrim
Page
Kimi K2.7 on Landing
Fugu Mini on Landing
Sim
Kimi K2.7 on Blackhole
Fugu Mini on Blackhole
Sim
Kimi K2.7 on Boids
Fugu Mini on Boids
Sim
Kimi K2.7 on Cloth
Fugu Mini on Cloth
Sim
Kimi K2.7 on Fluid
Fugu Mini on Fluid
Sim
🥇Kimi K2.7 on Fractal
Fugu Mini on Fractal
Sim
Kimi K2.7 on Galaxy
Fugu Mini on Galaxy
Sim
Kimi K2.7 on Orbit
Fugu Mini on Orbit
Kimi K2.7 on Pathtracer
Fugu Mini on Pathtracer
Kimi K2.7 on Reactiondiff
Fugu Mini on Reactiondiff
Sim
Kimi K2.7 on Solar
Sim
Kimi K2.7 on Wormhole
Fugu Mini on Wormhole
Visual
Kimi K2.7 on Aurora
Fugu Mini on Aurora
Visual
Kimi K2.7 on Fireworks
Fugu Mini on Fireworks
Visual
Kimi K2.7 on Lavalamp
Fugu Mini on Lavalamp
Visual
Kimi K2.7 on Matrix
Fugu Mini on Matrix
Visual
Kimi K2.7 on Synthwave
Fugu Mini on Synthwave
Visual
Kimi K2.7 on Terrain
Fugu Mini on Terrain

Where Kimi K2.7 beat Fugu Mini

The tasks where I gave Kimi K2.7 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Voxel Visual
Kimi K2.7 6.0 · Fugu Mini 3.0 (+3.0)

What I saw: GLM built the densest, most detailed city — windowed skyscrapers, a speed + coins HUD. Opus ran the furthest with the cleanest motion (Score 303). Kimi's runner plays fine but is unforgiving — it crashes within seconds.

Strengths & weaknesses I logged

Kimi K2.7

Strengths

  • Best-of-three on interactive games — raycaster, DOOM, monster AI
  • Three speed modes (Fast / No-Think / Quality) you can swap per task
  • Flat-rate plan eliminates the per-token meter, so iteration is free

Trade-offs

  • Plays plainest on abstract visual prompts — synthwave grids, fluid sims, aurora — where GLM and Opus add more flair
  • Bronze average on the Goldie Bench bench despite the gold-medal games — its visual builds are accurate but understated

Fugu Mini

Strengths

  • Zero panel orchestration — much lower latency than Ultra
  • Same Sakana subscription, no extra cost
  • Doesn't time out on heavy game/3D prompts where Ultra stalls

Trade-offs

  • Single model only — no ensemble verdict
  • Newer than Ultra — less calibration / verification

Pricing & context — the spec sheet

Spec Kimi K2.7 Fugu Mini
VendorMoonshot AISakana AI
Context window256,000 tokensSingle-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call.
PriceFlat plan (no per-token bill)Same Sakana subscription pool as Fugu Ultra
Pricing detailAvailable on Moonshot's flat-rate subscription plan — no per-token billing for individual builders. The plan covers all three speed modes (Fast, No-Think, Quality).The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.
Release2026-062026-06-15
Bench coverage20/42 scored · avg 7.42/102/26 scored · avg 5.50/10

The verdict — which should you pick?

Across 2 scored shared tasks, Kimi K2.7 averaged 7.00/10, beating Fugu Mini's 5.50/10 by 1.50 points. Pick Kimi K2.7 when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Kimi K2.7 and Fugu Mini both into the Agent Operating System and dispatch each from the kanban by task type — interactive game prototypes you want shippable on the first prompt → Kimi K2.7, agent loops where latency matters more than panel consensus → Fugu Mini. That's the same setup I run for the 3,600+ founders inside the AI Profit Boardroom.

FAQ — Kimi K2.7 vs Fugu Mini

Which is better, Kimi K2.7 or Fugu Mini?

On Goldie Bench, Kimi K2.7 averages 7.00/10 across the shared tasks, with 3 gold, 2 silver, 2 bronze overall. Fugu Mini averages 5.50/10, with 0 gold, 0 silver, 0 bronze. Kimi K2.7 wins the head-to-head 1–0.

How much does Kimi K2.7 cost vs Fugu Mini?

Kimi K2.7: Available on Moonshot's flat-rate subscription plan — no per-token billing for individual builders. The plan covers all three speed modes (Fast, No-Think, Quality). Fugu Mini: The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.

What's the context window for Kimi K2.7 vs Fugu Mini?

Kimi K2.7 has a 256,000 tokens context window. Fugu Mini has a Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. context window.

When should I pick Kimi K2.7 over Fugu Mini?

Pick Kimi K2.7 for: Interactive game prototypes you want shippable on the first prompt; High-iteration agent loops where per-token cost would dominate; Long-context refactors using the 256K window inside Agent OS. The trade-off is the weaknesses we logged on the bench: Plays plainest on abstract visual prompts — synthwave grids, fluid sims, aurora — where GLM and Opus add more flair; Bronze average on the {{SITE_NAME}} bench despite the gold-medal games — its visual builds are accurate but understated.

When should I pick Fugu Mini over Kimi K2.7?

Pick Fugu Mini for: Agent loops where latency matters more than panel consensus; Quick first-drafts you'll refine downstream; Filling out a bench when Ultra is timing out. The trade-off is the weaknesses we logged on the bench: Single model only — no ensemble verdict; Newer than Ultra — less calibration / verification.

How does Goldie Bench score Kimi K2.7 vs Fugu Mini?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 3,600+ founders shipping with it every day all live inside the AI Profit Boardroom.

3,600+founders
258documented wins
38countries
$100k+/mocommunity MRR