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Real head-to-head · same prompt, one shot

Qwen 3.7 vs Inkling

Multilingual open-weights — strong on Chinese reasoning. vs A 975B open-weights frontier model — yours to own and run.

Head-to-head verdict: Qwen 3.7 wins 34–13.

Qwen 3.7 · context256K tokens
Inkling · context1M tokens
Qwen 3.7 · priceOpen weights · free for individuals
Inkling · price$0.33 / M
Qwen 3.7 · vendorAlibaba
Inkling · vendorThinking Machines

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Qwen 3.7 and Inkling, side by side, on 47 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Qwen 3.7 · Wired alongside GLM-5.2 in Agent OS for open-weights agent loops where you want vendor diversity.

Inkling · Benched on GoldieBench one-shot through Tinker's OpenAI-compatible endpoint at medium reasoning effort, then headless-playtested on the same rubric as the whole field. In the Agent OS it's wired into the opencode tab on your own Tinker key — the Ink Machine.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Qwen 3.7
Inkling
Game
Qwen 3.7 on Arcade
Inkling on Arcade
Game
Qwen 3.7 on Crypt
Inkling on Crypt
Game
Qwen 3.7 on Dogfight
Inkling on Dogfight
Game
Qwen 3.7 on Doom
Inkling on Doom
Qwen 3.7 on Dragonflight
Inkling on Dragonflight
Qwen 3.7 on Dragonrealm
Inkling on Dragonrealm
Game
Qwen 3.7 on Flightsim
Inkling on Flightsim
Game
Qwen 3.7 on Game
Inkling on Game
Game
🥉Qwen 3.7 on Gtadrive
Inkling on Gtadrive
Game
Qwen 3.7 on Gtafoot
Inkling on Gtafoot
Qwen 3.7 on Neonblaster
Inkling on Neonblaster
Game
Qwen 3.7 on Neoncity
Inkling on Neoncity
Game
Qwen 3.7 on Neonracer
Inkling on Neonracer
Qwen 3.7 on Nordiccrypt
Inkling on Nordiccrypt
Game
Qwen 3.7 on Outrun
Inkling on Outrun
Game
🥉Qwen 3.7 on Parachute
Inkling on Parachute
Game
Qwen 3.7 on Pool
Inkling on Pool
Game
Qwen 3.7 on Racing
Inkling on Racing
Game
Qwen 3.7 on Raycaster
Inkling on Raycaster
Game
Qwen 3.7 on Rpg
Inkling on Rpg
Game
Qwen 3.7 on Skyrim
Inkling on Skyrim
Qwen 3.7 on Twilightvale
Inkling on Twilightvale
Game
Qwen 3.7 on Voxelcraft
Inkling on Voxelcraft
Page
Qwen 3.7 on Aipbpromo
Inkling on Aipbpromo

Where Qwen 3.7 beat Inkling

The tasks where I gave Qwen 3.7 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Blackhole Sim
Qwen 3.7 7.5 · Inkling 2.3 (+5.2)

What I saw: 5KB · plays clean · webgl, rAF

Plasma Visual
Qwen 3.7 7.5 · Inkling 2.3 (+5.2)

What I saw: 8KB · plays clean · input, rAF

Crypt Game
Qwen 3.7 7.5 · Inkling 2.5 (+5.0)

What I saw: 13KB · plays clean · webgl, input

Flightsim Game
Qwen 3.7 7.5 · Inkling 3.5 (+4.0)

What I saw: 12KB · plays clean · three, webgl (re-rolled)

Qwen 3.7 7.0 · Inkling 3.2 (+3.8)

What I saw: 12KB · plays clean · webgl

Where Inkling beat Qwen 3.7

The tasks where I gave Inkling a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Fractal Sim
Inkling 7.8 · Qwen 3.7 6.0 (+1.8)

What I saw: Clean GPU-shader Mandelbrot renders crisply with smooth iteration coloring, glow, and polished title/hint overlay plus proper pan+zoom with lerp smoothing. Loses ground on being pan-only (no zoom-to-cursor), a slightly muddy blue-orange palette, and lacking Julia/coordinate reado…

Webos Page
Inkling 7.8 · Qwen 3.7 6.0 (+1.8)

What I saw: Renders cleanly with polished dock, desktop icons, and a functional Terminal window with prompt; drag, close/minimize dots, Paint canvas and localStorage Notes all present per source. Weak point: the title banner is partially hidden behind the window and the empty terminal body l…

Matrix Visual
Inkling 8.4 · Qwen 3.7 7.0 (+1.4) · polished neon rain

What I saw: Gorgeous dense glyph rain with katakana/symbol mix, glowing trails, and an Orbitron title that reads beautifully; the hue-shifting green-to-blue gradient is striking but drifts slightly from canonical Matrix green, keeping it just shy of the top.

Lavalamp Visual
Inkling 6.3 · Qwen 3.7 5.0 (+1.3)

What I saw: Renders cleanly with warm glowing spheres and elegant typography, but the discrete shiny orbs read as floating balls rather than a true lava lamp — no metaball merging, no vertical rise/fall, and no glass vessel breaks the brief's core morph concept.

Outrun Game
Inkling 6.8 · Qwen 3.7 5.5 (+1.3)

What I saw: Renders cleanly with a striking neon title, glowing cyan road with dashed center line, and colorful side buildings, but the flat-shaded matte cubes read more like a generic 3D scene than a synthwave city, and there's no sun/horizon gradient or visible car — polished UI but modest…

Strengths & weaknesses I logged

Qwen 3.7

Strengths

  • Open weights, free for individuals — same model class as GLM-5.2
  • Best-of-three on fluid simulation in the Goldie Bench bench
  • Multilingual depth — Chinese reasoning especially strong

Trade-offs

  • Only 5 tasks scored on the bench so far — small sample size
  • Trails GLM-5.2 on cinematic visual builds at similar pricing

Inkling

Strengths

  • Genuinely open-weights — the full 975B model is public on Hugging Face; run it on your own key, no black box
  • Best one-shot builds are 2D / animation / web — a matrix-rain that topped its task (8.4), plus arcade, fractal, aurora and a mini web-OS all judged shippable (7.6–8.2)
  • Frontier-class agentic coding for an open model — 77.6% SWE-bench Verified, ahead of Nemotron 3 Ultra
  • 1M-token context, native multimodal (text/image/audio), and a controllable thinking-effort dial

Trade-offs

  • One-shot 3D games are weak — three.js dungeons/racers render a title screen but no playable scene, like most open models (crypt 2.5)
  • Physics and particle sims are hit-or-miss — black-hole, plasma and cloth one-shots often render dark or static (2.3–3.5)
  • Not the strongest overall — the closed frontier (Fable 5) still tops the raw benchmarks; Inkling trades peak for ownership

Pricing & context — the spec sheet

Spec Qwen 3.7 Inkling
VendorAlibabaThinking Machines
Context window256,000 tokens1,000,000 tokens
PriceOpen weights · free for individuals$0.33 / M
Pricing detailAlibaba's open-weights release — downloadable from Hugging Face, runnable locally or via Alibaba Cloud's free tier for individuals.Inkling is open-weights — a 975B-parameter (41B active) Mixture-of-Experts model whose full weights are public on Hugging Face. You run it on your own key through Tinker's OpenAI-compatible endpoint (usage-based, ~$0.33/M sampling, 50% off at launch), or via Together / Fireworks / Modal / Databricks / Baseten. Benched here one-shot at medium reasoning effort via Tinker.
Release2026-062026-07
Bench coverage47/47 scored · avg 7.00/1050/50 scored · avg 6.07/10

The verdict — which should you pick?

Across 47 scored shared tasks, Qwen 3.7 averaged 7.00/10, beating Inkling's 6.00/10 by 1.00 points. Pick Qwen 3.7 when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Qwen 3.7 and Inkling both into the Agent Operating System and dispatch each from the kanban by task type — open-weights alternative to glm-5.2 when you want a different model family → Qwen 3.7, owning a frontier model instead of renting one — on your own key, pennies per build → Inkling. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Qwen 3.7 vs Inkling

Which is better, Qwen 3.7 or Inkling?

On Goldie Bench, Qwen 3.7 averages 7.00/10 across the shared tasks, with 0 gold, 0 silver, 2 bronze overall. Inkling averages 6.00/10, with 0 gold, 3 silver, 1 bronze. Qwen 3.7 wins the head-to-head 34–13.

How much does Qwen 3.7 cost vs Inkling?

Qwen 3.7: Alibaba's open-weights release — downloadable from Hugging Face, runnable locally or via Alibaba Cloud's free tier for individuals. Inkling: Inkling is open-weights — a 975B-parameter (41B active) Mixture-of-Experts model whose full weights are public on Hugging Face. You run it on your own key through Tinker's OpenAI-compatible endpoint (usage-based, ~$0.33/M sampling, 50% off at launch), or via Together / Fireworks / Modal / Databricks / Baseten. Benched here one-shot at medium reasoning effort via Tinker.

What's the context window for Qwen 3.7 vs Inkling?

Qwen 3.7 has a 256,000 tokens context window. Inkling has a 1,000,000 tokens context window.

When should I pick Qwen 3.7 over Inkling?

Pick Qwen 3.7 for: Open-weights alternative to GLM-5.2 when you want a different model family; Multilingual workloads (Chinese, multi-script content); Fluid and particle simulations. The trade-off is the weaknesses we logged on the bench: Only 5 tasks scored on the bench so far — small sample size; Trails GLM-5.2 on cinematic visual builds at similar pricing.

When should I pick Inkling over Qwen 3.7?

Pick Inkling for: Owning a frontier model instead of renting one — on your own key, pennies per build; Generative visuals, data-viz and single-file web builds you want one-shot; A customizable open base you can fine-tune on Tinker for your own domain. The trade-off is the weaknesses we logged on the bench: One-shot 3D games are weak — three.js dungeons/racers render a title screen but no playable scene, like most open models (crypt 2.5); Physics and particle sims are hit-or-miss — black-hole, plasma and cloth one-shots often render dark or static (2.3–3.5); Not the strongest overall — the closed frontier (Fable 5) still tops the raw benchmarks; Inkling trades peak for ownership.

How does Goldie Bench score Qwen 3.7 vs Inkling?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

4,000+founders
258documented wins
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$59/momonthly