Real head-to-head · same prompt, one shot

MiniMax M3 vs Grok 4.5

1M-context frontier model at $0.30/M tokens — cheapest big-context model on the bench. vs xAI's Grok 4.5 — the coding/agentic model, default in Grok Build. Tops SWE Marathon, ~4x more token-efficient than Opus 4.8, ~80 TPS.

Head-to-head verdict: MiniMax M3 wins 30–14 with 2 ties.

MiniMax M3 · context1M tokens
Grok 4.5 · context
MiniMax M3 · price$0.30 / 1M input tokens, $1.50 / 1M output
Grok 4.5 · price$2 / 1M input · $6 / 1M output
MiniMax M3 · vendorMiniMax
Grok 4.5 · vendorxAI · Grok Build

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to MiniMax M3 and Grok 4.5, side by side, on 46 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

MiniMax M3 · Bench prompts dispatched via OpenRouter. Scored by Claude judge against the same 42 prompts every other model ran.

Grok 4.5 · Benched one-shot on the same GoldieBench game prompts as the field, with the threejs-game-director patterns baked into each prompt; weak builds iterated by Grok 4.5 itself (the model authors every fix, never hand-patched). Wired into the Agent OS as the newest engine.

Side-by-side on 49 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
MiniMax M3
Grok 4.5
Game
MiniMax M3 on Arcade
🥈Grok 4.5 on Arcade
Game
🥉MiniMax M3 on Crypt
🥈Grok 4.5 on Crypt
Game
🥉MiniMax M3 on Dogfight
🥈Grok 4.5 on Dogfight
🥉MiniMax M3 on Dragonflight
🥈Grok 4.5 on Dragonflight
🥇MiniMax M3 on Dragonrealm
🥇Grok 4.5 on Dragonrealm
Game
🥈MiniMax M3 on Flightsim
🥈Grok 4.5 on Flightsim
Game
MiniMax M3 on Game
🥈Grok 4.5 on Game
Game
🥈MiniMax M3 on Gtadrive
🥈Grok 4.5 on Gtadrive
Game
🥈MiniMax M3 on Gtafoot
🥉Grok 4.5 on Gtafoot
🥉MiniMax M3 on Neonblaster
🥈Grok 4.5 on Neonblaster
Game
MiniMax M3 on Neoncity
🥇Grok 4.5 on Neoncity
Game
MiniMax M3 on Neonracer
🥈Grok 4.5 on Neonracer
🥈MiniMax M3 on Nordiccrypt
🥈Grok 4.5 on Nordiccrypt
Game
MiniMax M3 on Outrun
🥇Grok 4.5 on Outrun
Game
🥈MiniMax M3 on Parachute
🥈Grok 4.5 on Parachute
Game
MiniMax M3 on Pool
🥈Grok 4.5 on Pool
Game
🥇MiniMax M3 on Racing
🥈Grok 4.5 on Racing
Game
MiniMax M3 on Raycaster
🥈Grok 4.5 on Raycaster
Game
MiniMax M3 on Rpg
🥈Grok 4.5 on Rpg
Game
🥉MiniMax M3 on Skyrim
🥈Grok 4.5 on Skyrim
🥉MiniMax M3 on Twilightvale
🥈Grok 4.5 on Twilightvale
Game
🥉MiniMax M3 on Voxelcraft
🥈Grok 4.5 on Voxelcraft
Page
🥇MiniMax M3 on Aipbpromo
🥈Grok 4.5 on Aipbpromo
Page
MiniMax M3 on Landing
🥈Grok 4.5 on Landing

Where MiniMax M3 beat Grok 4.5

The tasks where I gave MiniMax M3 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Gtafoot Game
MiniMax M3 8.0 · Grok 4.5 5.5 (+2.5)

What I saw: 30KB · plays clean · three, webgl (re-rolled)

MiniMax M3 9.0 · Grok 4.5 7.0 (+2.0)

What I saw: 41KB Nordic crypt with torch-lit corridors, chasing skeletons, boss room.

Racing Game
MiniMax M3 9.0 · Grok 4.5 7.3 (+1.7) · winner · biggest racing build

What I saw: 59KB third-person arcade racer. Banking turns, speed boost, drift, lap timer.

MiniMax M3 9.0 · Grok 4.5 7.5 (+1.5) · winner · biggest open world

What I saw: 47KB — densest open-world. Village, NPCs, combat, day/night, weather, inventory.

Dogfight Game
MiniMax M3 8.5 · Grok 4.5 7.4 (+1.1)

What I saw: 25KB 3D dogfight with enemy AI, missiles, guns.

Where Grok 4.5 beat MiniMax M3

The tasks where I gave Grok 4.5 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Blackhole Sim
Grok 4.5 8.4 · MiniMax M3 7.0 (+1.4)

What I saw: One-shot: gorgeous gravitational-lensing accretion disc, mass/spin sliders — premium visual.

Plasma Visual
Grok 4.5 7.4 · MiniMax M3 6.0 (+1.4)

What I saw: One-shot: animated plasma shader field, palette/speed controls.

Galaxy Sim
Grok 4.5 8.3 · MiniMax M3 7.5 (+0.8)

What I saw: spiral galaxy — glowing purple/blue star disc with core bulge, spin/glow sliders. Self-fixed from an undefined-property crash. Gorgeous.

Aurora Visual
Grok 4.5 8.2 · MiniMax M3 7.5 (+0.7)

What I saw: One-shot: beautiful animated northern-lights over mountains, intensity/flow sliders, atmospheric.

Wormhole Sim
Grok 4.5 8.2 · MiniMax M3 7.5 (+0.7)

What I saw: wormhole tunnel of concentric glowing rings, warp/intensity sliders. Self-fixed a 'randomDirection is not a function' error. Stunning.

Strengths & weaknesses I logged

MiniMax M3

Strengths

  • 1M token context — full repo / full deep-research corpus fits in one call
  • $0.30/M input is roughly 1/30th of Opus 4.8 — built for high-volume agent loops
  • Solid one-shot HTML output — clean structure on game and visual prompts

Trade-offs

  • Less polished than Fusion's panel-ensembled output on the toughest deep builds
  • Newer model — less community calibration vs Fable 5 / Opus 4.8

Grok 4.5

Strengths

  • SWE Marathon resolution #1: 29.0% (Opus 4.8 26.0, Fable 24.0)
  • ~4.2x more token-efficient than Opus 4.8 on SWE-Bench Pro (15,954 vs 67,020 avg output tokens); ~80 TPS
  • Strong one-shot game builds: gorgeous multi-part heroes + layered worlds + cohesive HUDs first try (dragonrealm, crypt, skyrim)

Trade-offs

  • Raycaster/FPS (doom) under-renders + walks out of bounds one-shot; needed multiple self-fix passes
  • Occasional TDZ/init bug blanks a build to black (racing) — recovered by the model itself in one pass
  • Not available in the EU until mid-July 2026

Pricing & context — the spec sheet

Spec MiniMax M3 Grok 4.5
VendorMiniMaxxAI · Grok Build
Context window1,048,576-token context — matches GLM-5.2 and Fable 5xAI's smartest model, built for coding + agentic tasks; trained alongside Cursor. Default model in Grok Build. Benched here via OpenRouter (x-ai/grok-4.5).
Price$0.30 / 1M input tokens, $1.50 / 1M output$2 / 1M input · $6 / 1M output
Pricing detailMiniMax M3 is the cheapest 1M-context frontier model on the bench — roughly 1/200th the per-call cost of OpenRouter Fusion and 1/30th of Claude Opus 4.8. Designed for high-volume agent workloads where context length matters but per-call budget is tight.~4.2x fewer output tokens than Opus 4.8 on SWE-Bench Pro (15,954 vs 67,020 avg) and served at ~80 TPS, so real cost/latency is well below the sticker. Free for a limited time in Grok Build + Cursor.
Release2026-06-182026-07-08
Bench coverage47/47 scored · avg 7.97/1048/50 scored · avg 7.60/10

The verdict — which should you pick?

Across 46 scored shared tasks, MiniMax M3 averaged 7.97/10, beating Grok 4.5's 7.61/10 by 0.36 points. Pick MiniMax M3 when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire MiniMax M3 and Grok 4.5 both into the Agent Operating System and dispatch each from the kanban by task type — high-volume agent workflows where per-call cost dominates → MiniMax M3, one-shot end-to-end app + game builds from a single prompt → Grok 4.5. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — MiniMax M3 vs Grok 4.5

Which is better, MiniMax M3 or Grok 4.5?

On Goldie Bench, MiniMax M3 averages 7.97/10 across the shared tasks, with 3 gold, 7 silver, 10 bronze overall. Grok 4.5 averages 7.61/10, with 12 gold, 34 silver, 2 bronze. MiniMax M3 wins the head-to-head 30–14.

How much does MiniMax M3 cost vs Grok 4.5?

MiniMax M3: MiniMax M3 is the cheapest 1M-context frontier model on the bench — roughly 1/200th the per-call cost of OpenRouter Fusion and 1/30th of Claude Opus 4.8. Designed for high-volume agent workloads where context length matters but per-call budget is tight. Grok 4.5: ~4.2x fewer output tokens than Opus 4.8 on SWE-Bench Pro (15,954 vs 67,020 avg) and served at ~80 TPS, so real cost/latency is well below the sticker. Free for a limited time in Grok Build + Cursor.

What's the context window for MiniMax M3 vs Grok 4.5?

MiniMax M3 has a 1,048,576-token context — matches GLM-5.2 and Fable 5 context window. Grok 4.5 has a xAI's smartest model, built for coding + agentic tasks; trained alongside Cursor. Default model in Grok Build. Benched here via OpenRouter (x-ai/grok-4.5). context window.

When should I pick MiniMax M3 over Grok 4.5?

Pick MiniMax M3 for: High-volume agent workflows where per-call cost dominates; 1M-context tasks (whole-repo refactors, deep-research synthesis); Drop-in cheaper alternative to GLM-5.2 with comparable 1M context. The trade-off is the weaknesses we logged on the bench: Less polished than Fusion's panel-ensembled output on the toughest deep builds; Newer model — less community calibration vs Fable 5 / Opus 4.8.

When should I pick Grok 4.5 over MiniMax M3?

Pick Grok 4.5 for: One-shot end-to-end app + game builds from a single prompt; Cost/latency-sensitive agentic coding loops (token-efficient + fast); Office-work automation (Excel/PowerPoint/Word via Grok Build). The trade-off is the weaknesses we logged on the bench: Raycaster/FPS (doom) under-renders + walks out of bounds one-shot; needed multiple self-fix passes; Occasional TDZ/init bug blanks a build to black (racing) — recovered by the model itself in one pass; Not available in the EU until mid-July 2026.

How does Goldie Bench score MiniMax M3 vs Grok 4.5?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

4,000+founders
258documented wins
38countries
$59/momonthly