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Real head-to-head · same prompt, one shot

GPT-5.6 Sol vs Fugu Ultra 1.1

OpenAI's flagship — the Sun of the 5.6 lineup. vs Sakana's multi-agent orchestrator, v1.1 — routes experts per request.

Head-to-head verdict: GPT-5.6 Sol wins 15–4 with 4 ties.

GPT-5.6 Sol · context1.05M tokens
Fugu Ultra 1.1 · context1M tokens
GPT-5.6 Sol · price$5 / $30 per M
Fugu Ultra 1.1 · priceAPI · orchestration billed
GPT-5.6 Sol · vendorOpenAI
Fugu Ultra 1.1 · vendorSakana AI

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to GPT-5.6 Sol and Fugu Ultra 1.1, side by side, on 24 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

GPT-5.6 Sol · Benched on GoldieBench as the flagship Sol at medium reasoning, one-shot, then headless-playtested. In the Agent OS it's the top tier of a routed stack — Sol on the hard calls, Terra for the bulk, Luna for the everyday 90%.

Fugu Ultra 1.1 · Benched on GoldieBench via Sakana's Responses API (fugu-ultra-v1.1, xhigh reasoning). Game tasks use the skill-infused threejs-game-director prompt plus a controls+graphics fix loop with an anti-regression clamp, judged on a real mid-play frame by the same Opus judge as the field.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
GPT-5.6 Sol
Fugu Ultra 1.1
Game
🥈GPT-5.6 Sol on Arcade
Fugu Ultra 1.1 on Arcade
Game
GPT-5.6 Sol on Crypt
Fugu Ultra 1.1 on Crypt
Game
🥈GPT-5.6 Sol on Dogfight
Fugu Ultra 1.1 on Dogfight
Game
GPT-5.6 Sol on Doom
Fugu Ultra 1.1 on Doom
GPT-5.6 Sol on Dragonflight
Fugu Ultra 1.1 on Dragonflight
🥉GPT-5.6 Sol on Dragonrealm
🥉Fugu Ultra 1.1 on Dragonrealm
Game
🥉GPT-5.6 Sol on Flightsim
🥉Fugu Ultra 1.1 on Flightsim
Game
GPT-5.6 Sol on Game
Fugu Ultra 1.1 on Game
Game
🥉GPT-5.6 Sol on Gtadrive
Fugu Ultra 1.1 on Gtadrive
Game
GPT-5.6 Sol on Gtafoot
Fugu Ultra 1.1 on Gtafoot
GPT-5.6 Sol on Neonblaster
Fugu Ultra 1.1 on Neonblaster
Game
🥉GPT-5.6 Sol on Neoncity
Fugu Ultra 1.1 on Neoncity
Game
🥈GPT-5.6 Sol on Neonracer
Fugu Ultra 1.1 on Neonracer
GPT-5.6 Sol on Nordiccrypt
Fugu Ultra 1.1 on Nordiccrypt
Game
🥇GPT-5.6 Sol on Outrun
Fugu Ultra 1.1 on Outrun
Game
GPT-5.6 Sol on Parachute
🥈Fugu Ultra 1.1 on Parachute
Game
🥈GPT-5.6 Sol on Pool
Fugu Ultra 1.1 on Pool
Game
GPT-5.6 Sol on Racing
Fugu Ultra 1.1 on Racing
Game
GPT-5.6 Sol on Raycaster
Fugu Ultra 1.1 on Raycaster
Game
GPT-5.6 Sol on Rpg
Fugu Ultra 1.1 on Rpg
Game
GPT-5.6 Sol on Skyrim
Fugu Ultra 1.1 on Skyrim
GPT-5.6 Sol on Twilightvale
Fugu Ultra 1.1 on Twilightvale
Page
🥈GPT-5.6 Sol on Aipbpromo
Fugu Ultra 1.1 on Aipbpromo
Visual
🥈GPT-5.6 Sol on Aurora
Fugu Ultra 1.1 on Aurora

Where GPT-5.6 Sol beat Fugu Ultra 1.1

The tasks where I gave GPT-5.6 Sol a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Raycaster Game
GPT-5.6 Sol 8.4 · Fugu Ultra 1.1 2.0 (+6.4) · polished neon raycaster

What I saw: Strong textured raycaster with clean perspective, distinct colored walls, a working live minimap, HUD weapon, shard/level system and full mobile+mouse controls; polished neon aesthetic just shy of topping the field but clearly shippable.

Neoncity Game
GPT-5.6 Sol 8.6 · Fugu Ultra 1.1 2.3 (+6.3) · immersive neon drive

What I saw: Strong on-brief cyberpunk drive with lit facades in varied neon hues, receding lane markers, street lamps, and a polished HUD/title that sells the midnight-run vibe; only minor weakness is the flat road texture and slightly bare distant horizon, but overall it reads as a genuine …

Pool Game
GPT-5.6 Sol 8.3 · Fugu Ultra 1.1 4.5 (+3.8) · Polished pool table

What I saw: Beautifully rendered table with realistic wood rail, felt gradient, numbered balls in a proper triangle rack, and clean HUD; physics/audio and pocketing logic are solid, though the presentation is more of an aesthetically strong standard billiards sim than a genre-redefining winner.

Arcade Game
GPT-5.6 Sol 8.6 · Fugu Ultra 1.1 5.5 (+3.1) · neon breakout polish

What I saw: Gorgeous, fully-rendered neon breakout with rainbow brick grid, glowing paddle/ball, retro perspective grid floor, and clean HUD/controls/pause overlay — strong arcade identity backed by solid physics, DPR scaling, particles and audio. Polish and cohesion put it at the top of the field.

Aurora Visual
GPT-5.6 Sol 8.6 · Fugu Ultra 1.1 5.5 (+3.1) · Cinematic aurora scene

What I saw: Gorgeous layered green-to-violet curtains with soft blur, twinkling stars, silhouetted mountains and elegant typography make this genuinely cinematic and on-brief. Interactive wind/tap hints and Kp status polish it; only minor risk is the aurora ribbons overlapping the H1 slightl…

Where Fugu Ultra 1.1 beat GPT-5.6 Sol

The tasks where I gave Fugu Ultra 1.1 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Gtafoot Game
Fugu Ultra 1.1 6.8 · GPT-5.6 Sol 3.5 (+3.3)

What I saw: Polished HUD (health/ammo/wanted stars/minimap with tracked entities) and a well-modeled character with active shooting (ammo already at 089, 'CIVILIANS SCATTER' banner), but the camera is clipped hard into a building wall showing mostly empty geometry and no visible enemies/comb…

Fugu Ultra 1.1 8.6 · GPT-5.6 Sol 7.8 (+0.8) · Atmospheric RPG World

What I saw: Gorgeous cohesive twilight scene with detailed hero holding a weapon, visible enemies (creature + humanoid), wooden bridge, lampposts, cottage, river, pickups and a working minimap/HUD with quest and kill tracker. Strong art direction and populated world with combat framing; only…

Parachute Game
Fugu Ultra 1.1 8.6 · GPT-5.6 Sol 8.1 (+0.5) · combat parachute drop

What I saw: Strong deployed-chute skydiver over a jungle canopy with a polished HUD (altitude, dist-to-H, score) plus active drone enemies, flare combat, and 'THREAT DOWN' kill feedback — it delivers the full jump/steer/land loop AND working combat, edging past a bland walking sim.

Racing Game
Fugu Ultra 1.1 8.6 · GPT-5.6 Sol 8.4 (+0.2) · Neon combat racer

What I saw: Gorgeous polished third-person racer with a clear track, guardrails, trees/rocks/buildings, obstacle cones, a slick craft with ground shadow, and combat layered in (crosshair, KILLS 0/12, visible enemies/targets ahead) plus rich HUD with minimap — strong shippable build; only min…

Strengths & weaknesses I logged

GPT-5.6 Sol

Strengths

  • Strong one-shot 3D games — Dragon Realm, Doom raycaster and Skyrim-lite all judged task winners
  • Whole 5.6 lineup rated High capability, even the small Luna/Terra tiers — a first for OpenAI
  • Huge ~1.05M-token context on every tier, plus a low-to-high reasoning-effort dial

Trade-offs

  • Priciest tier on the bench at $30/M output — only worth routing the hardest 10% of work to Sol
  • Reasoning can eat the token budget on big open-world briefs (one 0-byte failure until the budget was raised, then it built clean)

Fugu Ultra 1.1

Strengths

  • Orchestrates 1-3 expert agents per request and synthesises their answers
  • Reported SWE-Bench Pro 73.7 — above Opus 4.8 and GPT-5.5 on Sakana's table
  • OpenAI- and Anthropic-compatible API — drop-in for Codex and Claude Code

Trade-offs

  • Benched as a partial run until the full 50-task batch completes
  • Region-locked: unavailable across the EU/EEA/UK/CH — access depends on where you are

Pricing & context — the spec sheet

Spec GPT-5.6 Sol Fugu Ultra 1.1
VendorOpenAISakana AI
Context window1,050,000 tokens1,000,000-token context window
Price$5 / $30 per MAPI · orchestration billed
Pricing detailGPT-5.6 shipped as three models — Luna ($1/$6 per M), Terra ($2.50/$15) and Sol ($5/$30) — each with a same-price pro variant that ships a higher default reasoning effort. All share a ~1.05M-token context window and are rated High capability. Benched here on the flagship, Sol, at medium reasoning effort via OpenRouter.Sakana's Fugu Ultra v1.1 — a multi-agent system served as a model: an orchestrator routes each request across one to three expert agents and synthesises the answer. Reported (v1.0): SWE-Bench Pro 73.7, LiveCodeBench 93.2, GPQA Diamond 95.5. NOTE: Sakana geo-blocks the EU/EEA/UK/Switzerland pending GDPR compliance — benched from an allowed region.
Release2026-072026-07
Bench coverage50/50 scored · avg 8.16/1023/24 scored · avg 6.94/10

The verdict — which should you pick?

Across 23 scored shared tasks, GPT-5.6 Sol averaged 8.17/10, beating Fugu Ultra 1.1's 6.94/10 by 1.23 points. Pick GPT-5.6 Sol when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire GPT-5.6 Sol and Fugu Ultra 1.1 both into the Agent Operating System and dispatch each from the kanban by task type — the hardest reasoning and code where being right beats being cheap → GPT-5.6 Sol, hard, high-stakes coding and reasoning where answer quality beats latency → Fugu Ultra 1.1. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — GPT-5.6 Sol vs Fugu Ultra 1.1

Which is better, GPT-5.6 Sol or Fugu Ultra 1.1?

On Goldie Bench, GPT-5.6 Sol averages 8.17/10 across the shared tasks, with 2 gold, 9 silver, 12 bronze overall. Fugu Ultra 1.1 averages 6.94/10, with 0 gold, 1 silver, 2 bronze. GPT-5.6 Sol wins the head-to-head 15–4.

How much does GPT-5.6 Sol cost vs Fugu Ultra 1.1?

GPT-5.6 Sol: GPT-5.6 shipped as three models — Luna ($1/$6 per M), Terra ($2.50/$15) and Sol ($5/$30) — each with a same-price pro variant that ships a higher default reasoning effort. All share a ~1.05M-token context window and are rated High capability. Benched here on the flagship, Sol, at medium reasoning effort via OpenRouter. Fugu Ultra 1.1: Sakana's Fugu Ultra v1.1 — a multi-agent system served as a model: an orchestrator routes each request across one to three expert agents and synthesises the answer. Reported (v1.0): SWE-Bench Pro 73.7, LiveCodeBench 93.2, GPQA Diamond 95.5. NOTE: Sakana geo-blocks the EU/EEA/UK/Switzerland pending GDPR compliance — benched from an allowed region.

What's the context window for GPT-5.6 Sol vs Fugu Ultra 1.1?

GPT-5.6 Sol has a 1,050,000 tokens context window. Fugu Ultra 1.1 has a 1,000,000-token context window context window.

When should I pick GPT-5.6 Sol over Fugu Ultra 1.1?

Pick GPT-5.6 Sol for: The hardest reasoning and code where being right beats being cheap; One-shot game/sim prototypes you want shippable on the first prompt; The flagship slot in a routed Agent OS — Sol for the hard 10%, Luna/Terra for the rest. The trade-off is the weaknesses we logged on the bench: Priciest tier on the bench at $30/M output — only worth routing the hardest 10% of work to Sol; Reasoning can eat the token budget on big open-world briefs (one 0-byte failure until the budget was raised, then it built clean).

When should I pick Fugu Ultra 1.1 over GPT-5.6 Sol?

Pick Fugu Ultra 1.1 for: Hard, high-stakes coding and reasoning where answer quality beats latency; Agentic workflows in Codex / Claude Code via the drop-in provider config; One-shot builds you want a panel of experts on, not a single model. The trade-off is the weaknesses we logged on the bench: Benched as a partial run until the full 50-task batch completes; Region-locked: unavailable across the EU/EEA/UK/CH — access depends on where you are.

How does Goldie Bench score GPT-5.6 Sol vs Fugu Ultra 1.1?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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