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Real head-to-head · same prompt, one shot

Fusion vs Muse Spark 1.2

Multi-model panel — Fable 5 + GPT-5.5, ensembled. Beats Fable 5 at half the price. vs Meta's coding reasoning model — co-trained with its own agent, 1M-token window.

Head-to-head verdict: Fusion wins 39–8.

Fusion · contextVaries (per-panel)
Muse Spark 1.2 · context1M tokens
Fusion · priceOpenRouter Fusion API pricing
Muse Spark 1.2 · price$1.25 in / $4.25 out per 1M
Fusion · vendorOpenRouter
Muse Spark 1.2 · vendorMeta

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Fusion and Muse Spark 1.2, side by side, on 47 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Fusion · Dispatched from Agent OS for research-heavy prompts where ensemble accuracy outweighs single-model speed.

Muse Spark 1.2 · Cloud coder via OpenRouter; the Muse Code agent (one-command install) is its native harness.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Fusion
Muse Spark 1.2
Game
🥉Fusion on Arcade
Muse Spark 1.2 on Arcade
Game
🥇Fusion on Crypt
Muse Spark 1.2 on Crypt
Game
🥇Fusion on Dogfight
Muse Spark 1.2 on Dogfight
Game
🥈Fusion on Doom
Muse Spark 1.2 on Doom
🥇Fusion on Dragonflight
Muse Spark 1.2 on Dragonflight
🥇Fusion on Dragonrealm
Muse Spark 1.2 on Dragonrealm
Game
🥇Fusion on Flightsim
🥉Muse Spark 1.2 on Flightsim
Game
🥇Fusion on Game
Muse Spark 1.2 on Game
Game
🥇Fusion on Gtadrive
Muse Spark 1.2 on Gtadrive
Game
🥇Fusion on Gtafoot
Muse Spark 1.2 on Gtafoot
🥇Fusion on Neonblaster
Muse Spark 1.2 on Neonblaster
Game
Fusion on Neoncity
Muse Spark 1.2 on Neoncity
Game
Fusion on Neonracer
Muse Spark 1.2 on Neonracer
🥇Fusion on Nordiccrypt
Muse Spark 1.2 on Nordiccrypt
Game
Fusion on Outrun
Muse Spark 1.2 on Outrun
Game
🥇Fusion on Parachute
Muse Spark 1.2 on Parachute
Game
Fusion on Pool
Muse Spark 1.2 on Pool
Game
🥇Fusion on Racing
Muse Spark 1.2 on Racing
Game
🥈Fusion on Raycaster
Muse Spark 1.2 on Raycaster
Game
Fusion on Rpg
Muse Spark 1.2 on Rpg
Game
🥇Fusion on Skyrim
Muse Spark 1.2 on Skyrim
🥇Fusion on Twilightvale
Muse Spark 1.2 on Twilightvale
Game
🥇Fusion on Voxelcraft
Muse Spark 1.2 on Voxelcraft
Page
Fusion on Aipbpromo
Muse Spark 1.2 on Aipbpromo

Where Fusion beat Muse Spark 1.2

The tasks where I gave Fusion a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Fusion 9.0 · Muse Spark 1.2 4.2 (+4.8) · winner · flight game

What I saw: RETRY @ 24K tokens — now complete: 27KB three.js + WebGL with rAF + 3 input handlers + closed tags. Fly a dragon through neon rings, score + fire-breath gauge + fury meter HUD. The original truncated attempt has been replaced.

Outrun Game
Fusion 8.0 · Muse Spark 1.2 3.2 (+4.8)

What I saw: Pseudo-3D OutRun racer with curving + cresting road, synthwave horizon, parallax scenery. Arrow-key steering + accel.

Skyrim Game
Fusion 9.0 · Muse Spark 1.2 4.2 (+4.8) · winner · open world

What I saw: RETRY @ 24K tokens — now complete: 25KB three.js + WebGL with rAF + 8 input handlers + closed tags. Snowy Nordic terrain, low-poly pines, rocks, rolling hills, dragon overhead, health + stamina HUD. WASD + mouse-look.

Crypt Game
Fusion 9.0 · Muse Spark 1.2 4.5 (+4.5) · winner · dungeon crawler

What I saw: First-person Nordic dungeon on three.js with PointerLockControls + WebGL. Torch-lit corridors, held torch, skeletons to strike, health + gold HUD. The crypt Julian wanted.

Fusion 9.5 · Muse Spark 1.2 6.3 (+3.2) · winner · best dungeon

What I saw: RETRY @ 24K tokens — now complete: 29KB with rAF + 7 input handlers + closed tags. Torch-lit ancient ruin, PointerLockControls, bloom, chasing enemies, boss room. The original truncated attempt has been replaced with a working build.

Where Muse Spark 1.2 beat Fusion

The tasks where I gave Muse Spark 1.2 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Aurora Visual
Muse Spark 1.2 8.6 · Fusion 7.5 (+1.1) · Full arctic scene

What I saw: Strong 3D scene with vivid, silky aurora curtains over snowy dunes, silhouetted pine trees, moon and a frozen lake, plus a polished glassy HUD with Kp badge and control chips. Rich composition and glowing shader ray detail push it past the field's best; only minor nit is the some…

Aipbpromo Page
Muse Spark 1.2 8.1 · Fusion 7.5 (+0.6)

What I saw: Strong cinematic hero scene with polished glassmorphic stage, animated glow orbs, video-player chrome (timeline, chapters, transport controls) and clear on-brand copy — very shippable. Minor flaws: the time readout shows a broken '-1:-1 / 00:32' and the top-right hint overlaps in…

Matrix Visual
Muse Spark 1.2 8.6 · Fusion 8.0 (+0.6) · polished matrix HUD

What I saw: Gorgeous dense rain with bright white heads, proper katakana glyphs, and a cohesive cyberpunk HUD (stream status, carrier signal, control bar) that elevates it well past a generic canvas demo. Strong glow, vignette, and interactivity hooks make it a task winner; the only minor ni…

Orbit Sim
Muse Spark 1.2 8.6 · Fusion 8.0 (+0.6) · polished 3D nbody

What I saw: Strong on-brief render: glowing 3D bodies with size/color mass tiers, orbital rings, starfield, and a comprehensive control panel (presets, G/softening/timewarp, trails/vectors, energy readout). Polished and shippable; only mild concern is whether the physics/trails feel truly dy…

Synthwave Visual
Muse Spark 1.2 8.6 · Fusion 8.0 (+0.6) · textbook synthwave sunset

What I saw: Nails the brief with a gorgeous gradient sky, retro-lined sun, layered mountains, glowing cyan grid and polished neon typography — a complete, on-genre scene. Only minor weakness is the awkward palm silhouettes reading as odd sticks, but overall it tops the field.

Strengths & weaknesses I logged

Fusion

Strengths

  • Premium Fusion panel scored 69.0% on DRACO deep-research benchmark — beats solo Fable 5 by +3.7 points
  • Budget panel ties Fable 5 at ~64.7% for roughly half the cost
  • Vendor-agnostic — model panel can swap as new frontier releases land

Trade-offs

  • Ensemble latency higher than any single model (panel calls run in parallel but the slowest still gates the response)
  • No per-task goldiebench scoring yet — bench rank pending

Muse Spark 1.2

Strengths

  • Generative art & shader-feel scenes (fractal 8.7, aurora/galaxy/matrix/synthwave 8.6)
  • Full app chrome one-shot (macOS-clone desktop 8.6)
  • Fast one-shots — most builds landed in 45-80s
  • 1M context for whole-repo work

Trade-offs

  • 3D game worlds often render black/empty (dragonrealm 2.5, dogfight 3.0, doom 3.5)
  • Open-world briefs collapse to HUD-only shells
  • Reasoning tokens billed as output

Pricing & context — the spec sheet

Spec Fusion Muse Spark 1.2
VendorOpenRouterMeta
Context windowVaries — depends on which panel models are dispatched1,000,000 tokens
PriceOpenRouter Fusion API pricing$1.25 in / $4.25 out per 1M
Pricing detailOpenRouter's Fusion API dispatches a single prompt to multiple frontier models and ensembles the answers. Premium panel: Fable 5 + GPT-5.5. Budget panel: cheaper open-weights models. Roughly half the per-token cost of a Fable 5 solo call.Meta's coding-optimized reasoning model, released 2026-08-05 beside the Muse Code agent. $0.15/1M cached input. Contributor tier is token-rate-limited in a rolling 5-hour window. Benched release-day via OpenRouter (meta/muse-spark-1.2, first-party listing); Opus 4.8 judged every real rendered poster, same rubric as the whole field.
Release2026-06-142026-08-05
Bench coverage47/47 scored · avg 8.59/1050/50 scored · avg 7.47/10

The verdict — which should you pick?

Across 47 scored shared tasks, Fusion averaged 8.59/10, beating Muse Spark 1.2's 7.50/10 by 1.09 points. Pick Fusion when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Fusion and Muse Spark 1.2 both into the Agent Operating System and dispatch each from the kanban by task type — deep-research workflows where panel consensus beats single-model answers → Fusion, generative-art visuals → Muse Spark 1.2. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Fusion vs Muse Spark 1.2

Which is better, Fusion or Muse Spark 1.2?

On Goldie Bench, Fusion averages 8.59/10 across the shared tasks, with 21 gold, 3 silver, 3 bronze overall. Muse Spark 1.2 averages 7.50/10, with 0 gold, 3 silver, 4 bronze. Fusion wins the head-to-head 39–8.

How much does Fusion cost vs Muse Spark 1.2?

Fusion: OpenRouter's Fusion API dispatches a single prompt to multiple frontier models and ensembles the answers. Premium panel: Fable 5 + GPT-5.5. Budget panel: cheaper open-weights models. Roughly half the per-token cost of a Fable 5 solo call. Muse Spark 1.2: Meta's coding-optimized reasoning model, released 2026-08-05 beside the Muse Code agent. $0.15/1M cached input. Contributor tier is token-rate-limited in a rolling 5-hour window. Benched release-day via OpenRouter (meta/muse-spark-1.2, first-party listing); Opus 4.8 judged every real rendered poster, same rubric as the whole field.

What's the context window for Fusion vs Muse Spark 1.2?

Fusion has a Varies — depends on which panel models are dispatched context window. Muse Spark 1.2 has a 1,000,000 tokens context window.

When should I pick Fusion over Muse Spark 1.2?

Pick Fusion for: Deep-research workflows where panel consensus beats single-model answers; Cost-sensitive operators who want Fable-5-class output at ~half the bill; Production agents that benefit from vendor-redundancy on every call. The trade-off is the weaknesses we logged on the bench: Ensemble latency higher than any single model (panel calls run in parallel but the slowest still gates the response); No per-task goldiebench scoring yet — bench rank pending.

When should I pick Muse Spark 1.2 over Fusion?

Pick Muse Spark 1.2 for: Generative-art visuals; Dashboard & app-shell one-shots; Long-context refactors (1M window). The trade-off is the weaknesses we logged on the bench: 3D game worlds often render black/empty (dragonrealm 2.5, dogfight 3.0, doom 3.5); Open-world briefs collapse to HUD-only shells; Reasoning tokens billed as output.

How does Goldie Bench score Fusion vs Muse Spark 1.2?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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