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Real head-to-head · same prompt, one shot

Fusion vs Grok 4.6

Multi-model panel — Fable 5 + GPT-5.5, ensembled. Beats Fable 5 at half the price. vs Frontier intelligence at half the frontier price.

Head-to-head verdict: Fusion wins 18–2.

Fusion · contextVaries (per-panel)
Grok 4.6 · context500K tokens
Fusion · priceOpenRouter Fusion API pricing
Grok 4.6 · price$2 in / $6 out per M tokens
Fusion · vendorOpenRouter
Grok 4.6 · vendorxAI

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Fusion and Grok 4.6, side by side, on 20 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Fusion · Dispatched from Agent OS for research-heavy prompts where ensemble accuracy outweighs single-model speed.

Grok 4.6 · Benched on 16 skill-infused game builds, every one played through its full gameplay arc before scoring, then the broken ones were handed back to Grok 4.6 to repair itself.

Side-by-side on 47 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Fusion
Grok 4.6
Game
Fusion on Arcade
🥇Grok 4.6 on Arcade
Game
🥇Fusion on Crypt
Grok 4.6 on Crypt
Game
🥇Fusion on Dogfight
Grok 4.6 on Dogfight
Game
🥈Fusion on Doom
Grok 4.6 on Doom
🥇Fusion on Dragonrealm
Grok 4.6 on Dragonrealm
Game
🥇Fusion on Flightsim
Grok 4.6 on Flightsim
Game
🥇Fusion on Gtadrive
Grok 4.6 on Gtadrive
Game
🥇Fusion on Gtafoot
Grok 4.6 on Gtafoot
🥇Fusion on Neonblaster
Grok 4.6 on Neonblaster
Game
Fusion on Neoncity
Grok 4.6 on Neoncity
Game
Fusion on Neonracer
Grok 4.6 on Neonracer
🥇Fusion on Nordiccrypt
Grok 4.6 on Nordiccrypt
Game
Fusion on Outrun
Grok 4.6 on Outrun
Game
🥇Fusion on Parachute
Grok 4.6 on Parachute
Game
🥇Fusion on Racing
Grok 4.6 on Racing
Game
🥈Fusion on Raycaster
Grok 4.6 on Raycaster
Game
Fusion on Rpg
Grok 4.6 on Rpg
Game
🥇Fusion on Skyrim
Grok 4.6 on Skyrim
🥇Fusion on Twilightvale
Grok 4.6 on Twilightvale
Game
🥇Fusion on Voxelcraft
Grok 4.6 on Voxelcraft
🥇Fusion on Dragonflight
— not attempted —
Game
🥇Fusion on Game
— not attempted —
Game
Fusion on Pool
— not attempted —
Page
Fusion on Aipbpromo
— not attempted —

Where Fusion beat Grok 4.6

The tasks where I gave Fusion a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Skyrim Game
Fusion 9.0 · Grok 4.6 1.5 (+7.5) · winner · open world

What I saw: RETRY @ 24K tokens — now complete: 25KB three.js + WebGL with rAF + 8 input handlers + closed tags. Snowy Nordic terrain, low-poly pines, rocks, rolling hills, dragon overhead, health + stamina HUD. WASD + mouse-look.

Voxelcraft Game
Fusion 9.0 · Grok 4.6 1.5 (+7.5) · winner · sandbox

What I saw: Minecraft-style voxel sandbox in 23KB. Block-based world, fly around, click-to-break, right-click-to-place, day/night cycle, block-picker hotbar. Closest to a real Minecraft any Fusion build managed.

Fusion 9.5 · Grok 4.6 3.0 (+6.5) · winner · best dungeon

What I saw: RETRY @ 24K tokens — now complete: 29KB with rAF + 7 input handlers + closed tags. Torch-lit ancient ruin, PointerLockControls, bloom, chasing enemies, boss room. The original truncated attempt has been replaced with a working build.

Dogfight Game
Fusion 9.0 · Grok 4.6 4.8 (+4.2) · winner · air combat

What I saw: RETRY @ 24K tokens — now complete: 36KB three.js + WebGL with 2 rAFs, 6 input handlers, full </html>. Fighter, enemies, missiles, guns, sky + ground, full HUD. The original truncated 32KB attempt has been replaced with a working build.

Flightsim Game
Fusion 8.7 · Grok 4.6 5.0 (+3.7) · showcase · game-director

What I saw: SHOWCASE BUILD (threejs-game-director): livery aircraft w/ animated control surfaces + prop blur, real flight model (stall/ground effect/graded landings), canvas runway + PAPI + windsock airport, glass-cockpit strip (IAS/ALT tapes, horizon, heading), auto-demo. Eyeball-gate passed.

Where Grok 4.6 beat Fusion

The tasks where I gave Grok 4.6 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Outrun Game
Grok 4.6 8.6 · Fusion 8.0 (+0.6)

What I saw: Best one-shot of the Grok 4.6 run. Full synthwave stack: magenta laser grid, banked road with painted lines and neon kerbs, a multi-part car with a real headlight pool, light-gates, palm rows and a city skyline, plus barrier obstacles you actually dodge. Played 25s: SPEED climbed…

Arcade Game
Grok 4.6 8.7 · Fusion 8.5 (+0.2) · 3D breakout cityscape

What I saw: Strong: a fully-rendered 3D breakout with atmospheric cityscape, glowing rails, detailed paddle craft, brick grid, active ball with particle trail, and polished HUD (core/velocity/lives/score/wave). Weak: perspective makes the brick field feel small and the 3D angle slightly comp…

Strengths & weaknesses I logged

Fusion

Strengths

  • Premium Fusion panel scored 69.0% on DRACO deep-research benchmark — beats solo Fable 5 by +3.7 points
  • Budget panel ties Fable 5 at ~64.7% for roughly half the cost
  • Vendor-agnostic — model panel can swap as new frontier releases land

Trade-offs

  • Ensemble latency higher than any single model (panel calls run in parallel but the slowest still gates the response)
  • No per-task goldiebench scoring yet — bench rank pending

Grok 4.6

Strengths

  • Ties GPT-5.6 Sol at 61 on the Artificial Analysis Intelligence Index, one point behind Claude Fable 5 Max
  • Trained with agentic reinforcement learning for long-running agents, so it holds a spec across a 40KB single-file build
  • Fixes its own broken builds: handed the exact runtime error, it repaired 4 of 4 failed games on the first retry
  • Very strong arcade and shooter output - the synthwave racer and the Doom raycaster are top-tier one-shots

Trade-offs

  • Flight models are its weak spot: both the flight sim and the dogfight shipped unflyable on the first pass
  • Two of sixteen game builds died on a hard error (a duplicate identifier and a bad computeBoundingSphere call)
  • Worlds are lit and composed but usually untextured, so terrain reads as flat coloured planes

Pricing & context — the spec sheet

Spec Fusion Grok 4.6
VendorOpenRouterxAI
Context windowVaries — depends on which panel models are dispatched500,000 tokens
PriceOpenRouter Fusion API pricing$2 in / $6 out per M tokens
Pricing detailOpenRouter's Fusion API dispatches a single prompt to multiple frontier models and ensembles the answers. Premium panel: Fable 5 + GPT-5.5. Budget panel: cheaper open-weights models. Roughly half the per-token cost of a Fable 5 solo call.xAI's August 2026 flagship. $2 per million input tokens and $6 per million output tokens on the standard tier (the Fast tier is double), which is roughly half what the other frontier models charge for the same Artificial Analysis Intelligence Index score of 61.
Release2026-06-142026-08
Bench coverage47/47 scored · avg 8.59/1020/20 scored · avg 5.95/10

The verdict — which should you pick?

Across 20 scored shared tasks, Fusion averaged 8.82/10, beating Grok 4.6's 5.95/10 by 2.87 points. Pick Fusion when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Fusion and Grok 4.6 both into the Agent Operating System and dispatch each from the kanban by task type — deep-research workflows where panel consensus beats single-model answers → Fusion, high-volume agent work where the per-token bill decides what you can afford to run → Grok 4.6. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Fusion vs Grok 4.6

Which is better, Fusion or Grok 4.6?

On Goldie Bench, Fusion averages 8.82/10 across the shared tasks, with 21 gold, 3 silver, 2 bronze overall. Grok 4.6 averages 5.95/10, with 1 gold, 0 silver, 0 bronze. Fusion wins the head-to-head 18–2.

How much does Fusion cost vs Grok 4.6?

Fusion: OpenRouter's Fusion API dispatches a single prompt to multiple frontier models and ensembles the answers. Premium panel: Fable 5 + GPT-5.5. Budget panel: cheaper open-weights models. Roughly half the per-token cost of a Fable 5 solo call. Grok 4.6: xAI's August 2026 flagship. $2 per million input tokens and $6 per million output tokens on the standard tier (the Fast tier is double), which is roughly half what the other frontier models charge for the same Artificial Analysis Intelligence Index score of 61.

What's the context window for Fusion vs Grok 4.6?

Fusion has a Varies — depends on which panel models are dispatched context window. Grok 4.6 has a 500,000 tokens context window.

When should I pick Fusion over Grok 4.6?

Pick Fusion for: Deep-research workflows where panel consensus beats single-model answers; Cost-sensitive operators who want Fable-5-class output at ~half the bill; Production agents that benefit from vendor-redundancy on every call. The trade-off is the weaknesses we logged on the bench: Ensemble latency higher than any single model (panel calls run in parallel but the slowest still gates the response); No per-task goldiebench scoring yet — bench rank pending.

When should I pick Grok 4.6 over Fusion?

Pick Grok 4.6 for: High-volume agent work where the per-token bill decides what you can afford to run; Arcade, shooter and driving builds in one shot; Self-repair loops - it is unusually good at fixing a build when you hand it the real error. The trade-off is the weaknesses we logged on the bench: Flight models are its weak spot: both the flight sim and the dogfight shipped unflyable on the first pass; Two of sixteen game builds died on a hard error (a duplicate identifier and a bad computeBoundingSphere call); Worlds are lit and composed but usually untextured, so terrain reads as flat coloured planes.

How does Goldie Bench score Fusion vs Grok 4.6?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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