Real head-to-head · same prompt, one shot

Fugu Mini vs Gemma-4 12B Coder

Fugu's fast mini variant — single model, no panel, ~3 min per build. vs The free, offline coder — trained only on code that passed its tests.

Head-to-head verdict: Fugu Mini wins 1–0.

Fugu Mini · contextSakana subscription · same key as Ultra
Gemma-4 12B Coder · context256K tokens
Fugu Mini · priceSame Sakana subscription pool as Fugu Ultra
Gemma-4 12B Coder · priceFree · runs locally
Fugu Mini · vendorSakana AI
Gemma-4 12B Coder · vendorCommunity (Gemma-4 · local)

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Fugu Mini and Gemma-4 12B Coder, side by side, on 5 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Fugu Mini · Dispatched from Agent OS as the fast Sakana lane. Bench scored by Claude judge against the same 42 prompts.

Gemma-4 12B Coder · Wired into the Agent OS local engine (Local chat + Local Hermes Engine + Agent Kanban) as the free, offline coder. Scored by Claude judge against the same one-shot prompts every other model ran.

Side-by-side on 27 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Fugu Mini
Gemma-4 12B Coder
Game
Fugu Mini on Arcade
Gemma-4 12B Coder on Arcade
Page
Fugu Mini on Landing
Gemma-4 12B Coder on Landing
Sim
Fugu Mini on Galaxy
Gemma-4 12B Coder on Galaxy
Sim
Gemma-4 12B Coder on Solar
Visual
Fugu Mini on Matrix
Gemma-4 12B Coder on Matrix
Game
Fugu Mini on Doom
— not attempted —
Game
Fugu Mini on Game
— not attempted —
Game
Fugu Mini on Neoncity
— not attempted —
Game
Fugu Mini on Outrun
— not attempted —
Game
Fugu Mini on Skyrim
— not attempted —
Sim
Fugu Mini on Blackhole
— not attempted —
Sim
Fugu Mini on Boids
— not attempted —
Sim
Fugu Mini on Cloth
— not attempted —
Sim
Fugu Mini on Fluid
— not attempted —
Sim
Fugu Mini on Fractal
— not attempted —
Sim
Fugu Mini on Orbit
— not attempted —
Fugu Mini on Pathtracer
— not attempted —
Fugu Mini on Reactiondiff
— not attempted —
Sim
Fugu Mini on Wormhole
— not attempted —
Visual
Fugu Mini on Aurora
— not attempted —
Visual
Fugu Mini on Fireworks
— not attempted —
Visual
Fugu Mini on Lavalamp
— not attempted —
Visual
— not attempted —
Gemma-4 12B Coder on Plasma
Visual
Fugu Mini on Synthwave
— not attempted —

Where Fugu Mini beat Gemma-4 12B Coder

The tasks where I gave Fugu Mini a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Solar Sim
Fugu Mini 8.0 · Gemma-4 12B Coder 2.5 (+5.5)

What I saw: Single-model Fugu Mini shipped a complete 12KB solar system in 3.5 min — full </html>, animation loop, Saturn rings, drag/orbit. Cleaner than Ultra's panel attempts which mostly timed out.

Strengths & weaknesses I logged

Fugu Mini

Strengths

  • Zero panel orchestration — much lower latency than Ultra
  • Same Sakana subscription, no extra cost
  • Doesn't time out on heavy game/3D prompts where Ultra stalls

Trade-offs

  • Single model only — no ensemble verdict
  • Newer than Ultra — less calibration / verification

Gemma-4 12B Coder

Strengths

  • Runs 100% free + offline on a consumer Mac (Q4_K_M, 7.4GB) — no API, no rate limits, nothing leaves the machine
  • Test-verified training (Composer 2.5 + Fable 5) — shipped a clean SaaS landing page and a working particle galaxy one-shot
  • Fast on Apple Silicon — 2.4s cold start, ~35 tokens/sec on an M4 Max

Trade-offs

  • Half its one-shots shipped broken on the bench — a missing canvas append, a missing render loop, and an uncompiled WebGL shader
  • Far below frontier models on complex 3D / WebGL / games — strongest on pages and simple canvas work, not simulations

Pricing & context — the spec sheet

Spec Fugu Mini Gemma-4 12B Coder
VendorSakana AICommunity (Gemma-4 · local)
Context windowSingle-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call.256,000 tokens
PriceSame Sakana subscription pool as Fugu UltraFree · runs locally
Pricing detailThe non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.A community fine-tune of Google's Gemma-4 12B (xentriom/gemma-4-12B-coder-fable5-composer2.5-v1), Apache-2.0. Free to download and run 100% offline on your own Mac via Ollama — no API, no per-token bill. The Q4_K_M build is 7.4GB.
Release2026-06-152026-06
Bench coverage2/26 scored · avg 5.50/106/6 scored · avg 4.25/10

The verdict — which should you pick?

Across 1 scored shared tasks, Fugu Mini averaged 8.00/10, beating Gemma-4 12B Coder's 2.50/10 by 5.50 points. Pick Fugu Mini when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Fugu Mini and Gemma-4 12B Coder both into the Agent Operating System and dispatch each from the kanban by task type — agent loops where latency matters more than panel consensus → Fugu Mini, free, private, offline coding where nothing can leave your machine → Gemma-4 12B Coder. That's the same setup I run for the 3,600+ founders inside the AI Profit Boardroom.

FAQ — Fugu Mini vs Gemma-4 12B Coder

Which is better, Fugu Mini or Gemma-4 12B Coder?

On Goldie Bench, Fugu Mini averages 8.00/10 across the shared tasks, with 0 gold, 0 silver, 0 bronze overall. Gemma-4 12B Coder averages 2.50/10, with 0 gold, 0 silver, 0 bronze. Fugu Mini wins the head-to-head 1–0.

How much does Fugu Mini cost vs Gemma-4 12B Coder?

Fugu Mini: The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts. Gemma-4 12B Coder: A community fine-tune of Google's Gemma-4 12B (xentriom/gemma-4-12B-coder-fable5-composer2.5-v1), Apache-2.0. Free to download and run 100% offline on your own Mac via Ollama — no API, no per-token bill. The Q4_K_M build is 7.4GB.

What's the context window for Fugu Mini vs Gemma-4 12B Coder?

Fugu Mini has a Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. context window. Gemma-4 12B Coder has a 256,000 tokens context window.

When should I pick Fugu Mini over Gemma-4 12B Coder?

Pick Fugu Mini for: Agent loops where latency matters more than panel consensus; Quick first-drafts you'll refine downstream; Filling out a bench when Ultra is timing out. The trade-off is the weaknesses we logged on the bench: Single model only — no ensemble verdict; Newer than Ultra — less calibration / verification.

When should I pick Gemma-4 12B Coder over Fugu Mini?

Pick Gemma-4 12B Coder for: Free, private, offline coding where nothing can leave your machine; Landing pages, simple canvas builds, and code you'll review before shipping; Anyone who wants a $0 local coder wired into their Agent OS. The trade-off is the weaknesses we logged on the bench: Half its one-shots shipped broken on the bench — a missing canvas append, a missing render loop, and an uncompiled WebGL shader; Far below frontier models on complex 3D / WebGL / games — strongest on pages and simple canvas work, not simulations.

How does Goldie Bench score Fugu Mini vs Gemma-4 12B Coder?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 3,600+ founders shipping with it every day all live inside the AI Profit Boardroom.

3,600+founders
258documented wins
38countries
$100k+/mocommunity MRR