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Real head-to-head · same prompt, one shot

Qwen 3.8 vs Fugu Ultra

Alibaba's 2.4T flagship — benched through Qoder. vs Sakana's multi-agent answer to Fusion — frontier ensemble without single-vendor risk.

Head-to-head verdict: Qwen 3.8 wins 26–11 with 1 tie.

Qwen 3.8 · contextQoder-hosted
Fugu Ultra · context272K tokens (free) · larger via paid tier
Qwen 3.8 · priceQoder plan
Fugu Ultra · price$5 / 1M input · $30 / 1M output (Fugu Ultra)
Qwen 3.8 · vendorAlibaba
Fugu Ultra · vendorSakana AI

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Qwen 3.8 and Fugu Ultra, side by side, on 38 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Qwen 3.8 · Benched on GoldieBench via the Qoder CLI (`qoder-qwen`, model Qwen3.8-Max-Preview) — the only door while it has no public API. Non-game tasks are one-shot like the rest of the field. GAME tasks run in Qoder's real AGENT mode: skill-infused build, then up to 2 QA fix rounds where a vision judge + live console errors are fed back and Qwen 3.8 edits its own file (it took crypt from a black-screen 3.0 to a torch-lit 7.8). Scored on a mid-play frame by the same Opus judge as everyone else.

Fugu Ultra · Dispatched from Agent OS as the panel-ensemble alternative to OpenRouter Fusion. Bench scored by Claude judge against the same 42 prompts as every other model.

Side-by-side on 49 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Qwen 3.8
Fugu Ultra
Game
Qwen 3.8 on Arcade
Fugu Ultra on Arcade
Game
Qwen 3.8 on Crypt
Fugu Ultra on Crypt
Game
Qwen 3.8 on Dogfight
Fugu Ultra on Dogfight
Game
Qwen 3.8 on Doom
Fugu Ultra on Doom
Qwen 3.8 on Dragonflight
🥉Fugu Ultra on Dragonflight
Qwen 3.8 on Dragonrealm
Fugu Ultra on Dragonrealm
Game
Qwen 3.8 on Game
🥇Fugu Ultra on Game
🥈Qwen 3.8 on Neonblaster
Fugu Ultra on Neonblaster
Game
Qwen 3.8 on Neonracer
Fugu Ultra on Neonracer
Qwen 3.8 on Nordiccrypt
🥈Fugu Ultra on Nordiccrypt
Game
🥇Qwen 3.8 on Outrun
Fugu Ultra on Outrun
Game
🥉Qwen 3.8 on Racing
Fugu Ultra on Racing
Game
Qwen 3.8 on Rpg
Fugu Ultra on Rpg
Game
🥉Qwen 3.8 on Skyrim
Fugu Ultra on Skyrim
Qwen 3.8 on Twilightvale
🥉Fugu Ultra on Twilightvale
Page
Qwen 3.8 on Landing
🥇Fugu Ultra on Landing
Page
Qwen 3.8 on Webos
Fugu Ultra on Webos
Sim
Qwen 3.8 on Blackhole
Fugu Ultra on Blackhole
Sim
🥇Qwen 3.8 on Boids
Fugu Ultra on Boids
Sim
🥇Qwen 3.8 on Cloth
Fugu Ultra on Cloth
Sim
Qwen 3.8 on Fluid
Fugu Ultra on Fluid
Sim
🥈Qwen 3.8 on Fractal
Fugu Ultra on Fractal
Sim
🥇Qwen 3.8 on Galaxy
Fugu Ultra on Galaxy
Sim
🥈Qwen 3.8 on Orbit
Fugu Ultra on Orbit

Where Qwen 3.8 beat Fugu Ultra

The tasks where I gave Qwen 3.8 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Qwen 3.8 8.7 · Fugu Ultra 6.5 (+2.2) · synthwave 3D shooter

What I saw: Stunning outrun-style 3D perspective with pyramids, sun, grid floor and a beautifully rendered ship plus polished HUD, wave banner, and enemies inbound — visually well above the field's typical 2D shooters. Screenshot shows active wave (score 5250, 7 kills, hostiles visible), and…

Fluid Sim
Qwen 3.8 8.4 · Fugu Ultra 6.5 (+1.9)

What I saw: Gorgeous glowing galactic swirl with a molten pulsing core, rich teal/magenta/plum palette and convincing spiral-arm structure driven by curl noise plus interactive mouse stirring; polished and clearly on-brief, though the blown-out white center slightly overwhelms the fluid deta…

Lavalamp Visual
Qwen 3.8 8.7 · Fugu Ultra 7.0 (+1.7) · Metaball wax realism

What I saw: Gorgeous rendering — convincing metaball wax with glowing blobs rising in a beautifully detailed brass-and-glass lamp, plus Monoton neon title, live temp readouts, heat slider and theme chips. Polished, on-brief, and clearly at the top of the field; only nitpick is empty left-sid…

Outrun Game
Qwen 3.8 8.7 · Fugu Ultra 7.0 (+1.7) · Neon Combat Outrun

What I saw: Gorgeous synthwave scene nails the brief—striped sun, purple mountains, palm silhouettes, glowing grid floor and a chunky neon car with real pseudo-3D road, plus combat elements (crosshair, kills/hostiles, radar, visible enemy vehicles) that elevate it above empty driving sims. H…

Skyrim Game
Qwen 3.8 8.6 · Fugu Ultra 7.0 (+1.6) · Skeletons at dusk

What I saw: Strong first-person fantasy scene with a beautiful dusk palette, low-poly terrain and trees, plus visible skeleton enemies, a held weapon/shield, working HUD (Skyrim-style HP/magicka/stamina), compass, kill quest and DETECTED stealth chip — genuinely combat-ready rather than an e…

Where Fugu Ultra beat Qwen 3.8

The tasks where I gave Fugu Ultra a higher 0–10 score on the same prompt — with the actual commentary from my source guides.

Waves Visual
Fugu Ultra 8.5 · Qwen 3.8 2.0 (+6.5)

What I saw: Ultra v2 — Gerstner ocean waves. Smoke-test PASS (3.6% pixel diff).

Fugu Ultra 9.0 · Qwen 3.8 6.4 (+2.6) · winner · dungeon depth

What I saw: Ultra v2 (gap-fill) — 61.5KB Nordic dungeon crawler with bloom + boss room. Smoke-test PASS with 22.8% pixel diff — highly reactive.

Game Game
Fugu Ultra 9.0 · Qwen 3.8 6.5 (+2.5) · winner · most reactive

What I saw: Ultra v2 — juicy browser game. Smoke-test PASS with 24.7% pixel diff — one of the most reactive builds on the bench.

Fugu Ultra 8.5 · Qwen 3.8 7.0 (+1.5)

What I saw: Ultra v2 — dragon through neon rings, full HUD. Smoke-test PASS (4.2% pixel diff).

Landing Page
Fugu Ultra 9.0 · Qwen 3.8 8.4 (+0.6) · winner · denser build

What I saw: Sakana Fugu Ultra shipped a 32KB Apple-keynote landing — bigger than Fusion's 20KB attempt at the same prompt. Animated mesh gradient, multi-section, polished. $0.32 vs Fusion's $1.30 for the same output — 4× cheaper, denser result.

Strengths & weaknesses I logged

Qwen 3.8

Strengths

  • Skyrim-style open worlds — the Dragon Realm build rendered a lit snowfield, first-person sword and working roaming enemies (7.8)
  • Held up across game genres early — voxel sandbox and Doom raycaster both came out shippable
  • Runs as a real agentic coder inside Qoder (writes + iterates on files), not just a chat model

Trade-offs

  • Torch-lit dungeon (crypt) came out generic (6.3); one open-world RPG one-shot black-screened (twilightvale 2.5) — classic three.js r128 API drift
  • Preview is Qoder / Token-Plan only — no OpenRouter or public API, so it can't be routed into an app the way the OpenRouter models can

Fugu Ultra

Strengths

  • SWE Bench Pro 73.7 · GPQA-D 95.5 · MRCRv2 93.6 — Sakana's published frontier-tier benchmark scores
  • Vendor-agnostic ensemble — opt out of specific providers for compliance / export-control
  • OpenAI-compatible API at api.sakana.ai — drop-in for existing tooling

Trade-offs

  • Panel orchestration adds latency — even a 'pong' burns ~2k orchestration tokens
  • Newer than Fusion; less community calibration on long-tail prompts

Pricing & context — the spec sheet

Spec Qwen 3.8 Fugu Ultra
VendorAlibabaSakana AI
Context windowServed through Alibaba's Qoder agent platform; the 3.8-Max preview has no standalone public context window yet.272,000 tokens with the standard rate. Calls exceeding 272K context are billed at the higher 'long-context' rates.
PriceQoder plan$5 / 1M input · $30 / 1M output (Fugu Ultra)
Pricing detailQwen3.8-Max-Preview is Alibaba's ~2.4T-parameter flagship, positioned just behind Claude Fable 5. It is NOT on OpenRouter or a public API yet — the only access today is inside Qoder (Alibaba's agentic coding platform, free 2-week Pro trial). Benched here via the Qoder CLI on model `Qwen3.8-Max-Preview`, one-shot.Sakana's multi-agent orchestration: a single API call internally dispatches to multiple frontier models and synthesises the answer. Subscription plans run $20-$200/mo (Standard / Pro / Max); PAYG is $5/M input + $30/M output for Fugu Ultra. Direct competitor to OpenRouter Fusion's panel approach.
Release2026-072026-06-15
Bench coverage45/45 scored · avg 8.10/1042/42 scored · avg 7.94/10

The verdict — which should you pick?

Across 38 scored shared tasks, the averages are essentially tied — Qwen 3.8 8.08 vs Fugu Ultra 7.95. This isn't the comparison where one wins; it's the comparison where you pick based on context, pricing, and what you're actually trying to ship.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Qwen 3.8 and Fugu Ultra both into the Agent Operating System and dispatch each from the kanban by task type — one-shot 3d game and world prototypes where atmosphere matters → Qwen 3.8, teams that want fusion-class quality but need a different vendor risk profile → Fugu Ultra. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Qwen 3.8 vs Fugu Ultra

Which is better, Qwen 3.8 or Fugu Ultra?

On Goldie Bench, Qwen 3.8 averages 8.08/10 across the shared tasks, with 10 gold, 10 silver, 5 bronze overall. Fugu Ultra averages 7.95/10, with 5 gold, 2 silver, 4 bronze. Qwen 3.8 wins the head-to-head 26–11.

How much does Qwen 3.8 cost vs Fugu Ultra?

Qwen 3.8: Qwen3.8-Max-Preview is Alibaba's ~2.4T-parameter flagship, positioned just behind Claude Fable 5. It is NOT on OpenRouter or a public API yet — the only access today is inside Qoder (Alibaba's agentic coding platform, free 2-week Pro trial). Benched here via the Qoder CLI on model `Qwen3.8-Max-Preview`, one-shot. Fugu Ultra: Sakana's multi-agent orchestration: a single API call internally dispatches to multiple frontier models and synthesises the answer. Subscription plans run $20-$200/mo (Standard / Pro / Max); PAYG is $5/M input + $30/M output for Fugu Ultra. Direct competitor to OpenRouter Fusion's panel approach.

What's the context window for Qwen 3.8 vs Fugu Ultra?

Qwen 3.8 has a Served through Alibaba's Qoder agent platform; the 3.8-Max preview has no standalone public context window yet. context window. Fugu Ultra has a 272,000 tokens with the standard rate. Calls exceeding 272K context are billed at the higher 'long-context' rates. context window.

When should I pick Qwen 3.8 over Fugu Ultra?

Pick Qwen 3.8 for: One-shot 3D game and world prototypes where atmosphere matters; Anyone already in the Qoder IDE/CLI wanting a near-frontier model free on the Pro trial; A cheaper stand-in for Fable 5 on creative-visual builds. The trade-off is the weaknesses we logged on the bench: Torch-lit dungeon (crypt) came out generic (6.3); one open-world RPG one-shot black-screened (twilightvale 2.5) — classic three.js r128 API drift; Preview is Qoder / Token-Plan only — no OpenRouter or public API, so it can't be routed into an app the way the OpenRouter models can.

When should I pick Fugu Ultra over Qwen 3.8?

Pick Fugu Ultra for: Teams that want Fusion-class quality but need a different vendor risk profile; Operators avoiding export-controlled providers (Sakana emphasises this in their pitch); Deep-research workflows where ensemble verdicts beat single-model answers. The trade-off is the weaknesses we logged on the bench: Panel orchestration adds latency — even a 'pong' burns ~2k orchestration tokens; Newer than Fusion; less community calibration on long-tail prompts.

How does Goldie Bench score Qwen 3.8 vs Fugu Ultra?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

4,000+founders
258documented wins
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