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Real head-to-head · same prompt, one shot

Inkling vs DeepSeek V4 Flash

A 975B open-weights frontier model — yours to own and run. vs DeepSeek's cheap tier, retrained for agents — same size, sharper loops.

Inkling · context1M tokens
DeepSeek V4 Flash · context1M tokens
Inkling · price$0.33 / M
DeepSeek V4 Flash · priceAPI · cheap tier
Inkling · vendorThinking Machines
DeepSeek V4 Flash · vendorDeepSeek

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Inkling and DeepSeek V4 Flash, side by side, on 50 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Inkling · Benched on GoldieBench one-shot through Tinker's OpenAI-compatible endpoint at medium reasoning effort, then headless-playtested on the same rubric as the whole field. In the Agent OS it's wired into the opencode tab on your own Tinker key — the Ink Machine.

DeepSeek V4 Flash · Wired into the Agent OS three ways: a `deepseek` Hermes profile, the DeepSeek Coder tab (official API, V4 Flash 0731 / V4 Pro picker, live preview), and the OpenCode model dropdown. Benched on all 50 GoldieBench tasks via api.deepseek.com — the endpoint the 0731 beta shipped on — with the skill-infused threejs-game-director prompt on game tasks and a model-driven fix round on any build that failed the render check.

Side-by-side on 50 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Inkling
DeepSeek V4 Flash
Game
Inkling on Arcade
DeepSeek V4 Flash on Arcade
Game
Inkling on Crypt
DeepSeek V4 Flash on Crypt
Game
Inkling on Dogfight
DeepSeek V4 Flash on Dogfight
Game
Inkling on Doom
DeepSeek V4 Flash on Doom
Inkling on Dragonflight
DeepSeek V4 Flash on Dragonflight
Inkling on Dragonrealm
DeepSeek V4 Flash on Dragonrealm
Game
Inkling on Flightsim
DeepSeek V4 Flash on Flightsim
Game
Inkling on Game
DeepSeek V4 Flash on Game
Game
Inkling on Gtadrive
DeepSeek V4 Flash on Gtadrive
Game
Inkling on Gtafoot
DeepSeek V4 Flash on Gtafoot
Inkling on Neonblaster
DeepSeek V4 Flash on Neonblaster
Game
Inkling on Neoncity
DeepSeek V4 Flash on Neoncity
Game
Inkling on Neonracer
DeepSeek V4 Flash on Neonracer
Inkling on Nordiccrypt
DeepSeek V4 Flash on Nordiccrypt
Game
Inkling on Outrun
DeepSeek V4 Flash on Outrun
Game
Inkling on Parachute
DeepSeek V4 Flash on Parachute
Game
Inkling on Pool
DeepSeek V4 Flash on Pool
Game
Inkling on Racing
DeepSeek V4 Flash on Racing
Game
Inkling on Raycaster
DeepSeek V4 Flash on Raycaster
Game
Inkling on Rpg
DeepSeek V4 Flash on Rpg
Game
Inkling on Skyrim
DeepSeek V4 Flash on Skyrim
Inkling on Twilightvale
DeepSeek V4 Flash on Twilightvale
Game
Inkling on Voxelcraft
DeepSeek V4 Flash on Voxelcraft
Other
Inkling on Matrixrain
DeepSeek V4 Flash on Matrixrain

Strengths & weaknesses I logged

Inkling

Strengths

  • Genuinely open-weights — the full 975B model is public on Hugging Face; run it on your own key, no black box
  • Best one-shot builds are 2D / animation / web — a matrix-rain that topped its task (8.4), plus arcade, fractal, aurora and a mini web-OS all judged shippable (7.6–8.2)
  • Frontier-class agentic coding for an open model — 77.6% SWE-bench Verified, ahead of Nemotron 3 Ultra
  • 1M-token context, native multimodal (text/image/audio), and a controllable thinking-effort dial

Trade-offs

  • One-shot 3D games are weak — three.js dungeons/racers render a title screen but no playable scene, like most open models (crypt 2.5)
  • Physics and particle sims are hit-or-miss — black-hole, plasma and cloth one-shots often render dark or static (2.3–3.5)
  • Not the strongest overall — the closed frontier (Fable 5) still tops the raw benchmarks; Inkling trades peak for ownership

DeepSeek V4 Flash

Strengths

  • 50/50 one-shot builds returned complete, valid, closing HTML — zero truncations
  • 42/50 rendered clean first time; all 8 dark builds were repaired by the model itself in one fix round
  • 1M-token context on the cheap tier — whole codebases fit in a single call

Trade-offs

  • Unranked — the 50 builds are on the bench but not yet scored by the Opus vision judge
  • Reasons at length before writing (a full 3D game build ran ~4-8 minutes), so it is not a fast-draft model
  • 8 of 50 first-pass builds rendered black or near-black before the fix round

Pricing & context — the spec sheet

Spec Inkling DeepSeek V4 Flash
VendorThinking MachinesDeepSeek
Context window1,000,000 tokens1,000,000-token context window
Price$0.33 / MAPI · cheap tier
Pricing detailInkling is open-weights — a 975B-parameter (41B active) Mixture-of-Experts model whose full weights are public on Hugging Face. You run it on your own key through Tinker's OpenAI-compatible endpoint (usage-based, ~$0.33/M sampling, 50% off at launch), or via Together / Fireworks / Modal / Databricks / Baseten. Benched here one-shot at medium reasoning effort via Tinker.Benched on the DeepSeek-V4-Flash-0731 public beta, launched 2026-07-31 on DeepSeek's official API. DeepSeek describe it as a major upgrade to agent capabilities whose benchmark scores now surpass their previous V4-Pro-Preview, using the exact same model architecture and size as the preview — the gain is post-training, not scale. Natively supports the Responses API format and is adapted for Codex-style coding loops. Benched against api.deepseek.com directly because third-party routes list "v4-flash" undated and may still serve the older preview build.
Release2026-072026-07
Bench coverage50/50 scored · avg 6.07/100/50 scored · avg —

The verdict — which should you pick?

Not enough scored shared tasks yet for a head-to-head average. The live demos for both are on the matrix above — play them and form your own opinion.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Inkling and DeepSeek V4 Flash both into the Agent Operating System and dispatch each from the kanban by task type — owning a frontier model instead of renting one — on your own key, pennies per build → Inkling, long agent loops and codex-style write-run-fix work, which is what the 0731 upgrade targets → DeepSeek V4 Flash. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.

FAQ — Inkling vs DeepSeek V4 Flash

Which is better, Inkling or DeepSeek V4 Flash?

On Goldie Bench, Inkling averages no scored verdicts yet across the shared tasks, with 0 gold, 0 silver, 0 bronze overall. DeepSeek V4 Flash averages no scored verdicts yet, with 0 gold, 0 silver, 0 bronze. Not enough scored shared tasks yet to call a winner.

How much does Inkling cost vs DeepSeek V4 Flash?

Inkling: Inkling is open-weights — a 975B-parameter (41B active) Mixture-of-Experts model whose full weights are public on Hugging Face. You run it on your own key through Tinker's OpenAI-compatible endpoint (usage-based, ~$0.33/M sampling, 50% off at launch), or via Together / Fireworks / Modal / Databricks / Baseten. Benched here one-shot at medium reasoning effort via Tinker. DeepSeek V4 Flash: Benched on the DeepSeek-V4-Flash-0731 public beta, launched 2026-07-31 on DeepSeek's official API. DeepSeek describe it as a major upgrade to agent capabilities whose benchmark scores now surpass their previous V4-Pro-Preview, using the exact same model architecture and size as the preview — the gain is post-training, not scale. Natively supports the Responses API format and is adapted for Codex-style coding loops. Benched against api.deepseek.com directly because third-party routes list "v4-flash" undated and may still serve the older preview build.

What's the context window for Inkling vs DeepSeek V4 Flash?

Inkling has a 1,000,000 tokens context window. DeepSeek V4 Flash has a 1,000,000-token context window context window.

When should I pick Inkling over DeepSeek V4 Flash?

Pick Inkling for: Owning a frontier model instead of renting one — on your own key, pennies per build; Generative visuals, data-viz and single-file web builds you want one-shot; A customizable open base you can fine-tune on Tinker for your own domain. The trade-off is the weaknesses we logged on the bench: One-shot 3D games are weak — three.js dungeons/racers render a title screen but no playable scene, like most open models (crypt 2.5); Physics and particle sims are hit-or-miss — black-hole, plasma and cloth one-shots often render dark or static (2.3–3.5); Not the strongest overall — the closed frontier (Fable 5) still tops the raw benchmarks; Inkling trades peak for ownership.

When should I pick DeepSeek V4 Flash over Inkling?

Pick DeepSeek V4 Flash for: Long agent loops and Codex-style write-run-fix work, which is what the 0731 upgrade targets; Whole-repo or whole-document tasks that need the 1M context on a cheap tier; Volume build work where you would rather wait a few minutes than pay a flagship. The trade-off is the weaknesses we logged on the bench: Unranked — the 50 builds are on the bench but not yet scored by the Opus vision judge; Reasons at length before writing (a full 3D game build ran ~4-8 minutes), so it is not a fast-draft model; 8 of 50 first-pass builds rendered black or near-black before the fix round.

How does Goldie Bench score Inkling vs DeepSeek V4 Flash?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.

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