
Real head-to-head · same prompt, one shot
Grok vs Fugu Ultra 1.1
Snappy + real-time — the X-native model. vs Sakana's multi-agent orchestrator, v1.1 — routes experts per request.
Head-to-head verdict: Grok wins 14–4 with 1 tie.
What I tested — same prompt, two models
I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Grok and Fugu Ultra 1.1, side by side, on 24 shared tasks inside the Agent Operating System.
Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.
Grok · Used for real-time content workflows where the model needs current X timeline context. Standalone bench scoring pending.
Fugu Ultra 1.1 · Benched on GoldieBench via Sakana's Responses API (fugu-ultra-v1.1, xhigh reasoning). Game tasks use the skill-infused threejs-game-director prompt plus a controls+graphics fix loop with an anti-regression clamp, judged on a real mid-play frame by the same Opus judge as the field.
Side-by-side on 47 shared tasks
Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).
Task ↓
Grok
Fugu Ultra 1.1
Game
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Where Grok beat Fugu Ultra 1.1
The tasks where I gave Grok a higher 0–10 score on the same prompt — with the actual commentary from my source guides.
Raycaster
Game
Grok 8.0
·
Fugu Ultra 1.1 2.0
(+6.0)
What I saw: Canvas 2D raycaster maze with WASD + mouse-look, floor/ceiling, distance fog, weapon bob. 20KB.
Neoncity
Game
Grok 8.0
·
Fugu Ultra 1.1 2.3
(+5.7)
What I saw: Cyberpunk neon city flythrough with light trails, holograms, fog. Drag to look around. 19KB.
Pool
Game
Grok 8.0
·
Fugu Ultra 1.1 4.5
(+3.5)
What I saw: Canvas2D billiards with 16 balls, pockets, click-drag aim + power. 16KB.
Arcade
Game
Grok 8.0
·
Fugu Ultra 1.1 5.5
(+2.5)
What I saw: A crisp neon Asteroids — glowing ship, lives, score, drifting rocks, real sound. Shippable straight out of one prompt.
Dragonflight
Game
Grok 8.5
·
Fugu Ultra 1.1 6.5
(+2.0)
What I saw: Fly a dragon through neon rings with score + fire-breath + fury HUD. 28KB.
Where Fugu Ultra 1.1 beat Grok
The tasks where I gave Fugu Ultra 1.1 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.
Outrun
Game
Fugu Ultra 1.1 8.6
·
Grok 8.0
(+0.6)
· neon combat runner
What I saw: Gorgeous synthwave city with pseudo-3D road, glowing hero craft on a contact disc, and a visible enemy vehicle ahead with combat HUD (KILLS, THREAT HIGH, crosshair) — clearly a combat runner not an empty walking sim. Polished vignette, meters, and banner elevate it above the fiel…
Parachute
Game
Fugu Ultra 1.1 8.6
·
Grok 8.0
(+0.6)
· combat parachute drop
What I saw: Strong deployed-chute skydiver over a jungle canopy with a polished HUD (altitude, dist-to-H, score) plus active drone enemies, flare combat, and 'THREAT DOWN' kill feedback — it delivers the full jump/steer/land loop AND working combat, edging past a bland walking sim.
Flightsim
Game
Fugu Ultra 1.1 8.4
·
Grok 8.0
(+0.4)
What I saw: Polished flight sim with a detailed aircraft model, full HUD (airspeed/alt/VS/heading tape/attitude indicator), runway with markings, hangar, control tower and terrain — plus a combat layer with visible drones and cannon reticle. Very strong and shippable, but the enemy at this f…
Racing
Game
Fugu Ultra 1.1 8.6
·
Grok 8.5
(+0.1)
· Neon combat racer
What I saw: Gorgeous polished third-person racer with a clear track, guardrails, trees/rocks/buildings, obstacle cones, a slick craft with ground shadow, and combat layered in (crosshair, KILLS 0/12, visible enemies/targets ahead) plus rich HUD with minimap — strong shippable build; only min…
Strengths & weaknesses I logged
Grok
Strengths
- Real-time access to X timeline data — unique signal no other model has
- Snappy latency on shorter prompts
- 256K context window keeps pace with the open-weights field
Trade-offs
- 13 demos on the bench but zero have curated 0–10 verdicts yet — currently unranked
- API access is gated behind X Premium, awkward for backend agent loops
Fugu Ultra 1.1
Strengths
- Orchestrates 1-3 expert agents per request and synthesises their answers
- Reported SWE-Bench Pro 73.7 — above Opus 4.8 and GPT-5.5 on Sakana's table
- OpenAI- and Anthropic-compatible API — drop-in for Codex and Claude Code
Trade-offs
- Benched as a partial run until the full 50-task batch completes
- Region-locked: unavailable across the EU/EEA/UK/CH — access depends on where you are
Pricing & context — the spec sheet
| Spec | Grok | Fugu Ultra 1.1 |
|---|---|---|
| Vendor | xAI | Sakana AI |
| Context window | 256,000 tokens | 1,000,000-token context window |
| Price | Subscription via X Premium | API · orchestration billed |
| Pricing detail | Bundled with X (Twitter) Premium subscription — no per-token bill for end users, no individual API pricing for the chat product. | Sakana's Fugu Ultra v1.1 — a multi-agent system served as a model: an orchestrator routes each request across one to three expert agents and synthesises the answer. Reported (v1.0): SWE-Bench Pro 73.7, LiveCodeBench 93.2, GPQA Diamond 95.5. NOTE: Sakana geo-blocks the EU/EEA/UK/Switzerland pending GDPR compliance — benched from an allowed region. |
| Release | 2026-04 | 2026-07 |
| Bench coverage | 43/47 scored · avg 8.09/10 | 23/24 scored · avg 6.94/10 |
The verdict — which should you pick?
Across 19 scored shared tasks, Grok averaged 8.26/10, beating Fugu Ultra 1.1's 6.91/10 by 1.35 points. Pick Grok when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.
If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Grok and Fugu Ultra 1.1 both into the Agent Operating System and dispatch each from the kanban by task type — workflows that need live x / twitter context → Grok, hard, high-stakes coding and reasoning where answer quality beats latency → Fugu Ultra 1.1. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.
FAQ — Grok vs Fugu Ultra 1.1
Which is better, Grok or Fugu Ultra 1.1?
On Goldie Bench, Grok averages 8.26/10 across the shared tasks, with 5 gold, 1 silver, 1 bronze overall. Fugu Ultra 1.1 averages 6.91/10, with 0 gold, 1 silver, 2 bronze. Grok wins the head-to-head 14–4.
How much does Grok cost vs Fugu Ultra 1.1?
Grok: Bundled with X (Twitter) Premium subscription — no per-token bill for end users, no individual API pricing for the chat product. Fugu Ultra 1.1: Sakana's Fugu Ultra v1.1 — a multi-agent system served as a model: an orchestrator routes each request across one to three expert agents and synthesises the answer. Reported (v1.0): SWE-Bench Pro 73.7, LiveCodeBench 93.2, GPQA Diamond 95.5. NOTE: Sakana geo-blocks the EU/EEA/UK/Switzerland pending GDPR compliance — benched from an allowed region.
What's the context window for Grok vs Fugu Ultra 1.1?
Grok has a 256,000 tokens context window. Fugu Ultra 1.1 has a 1,000,000-token context window context window.
When should I pick Grok over Fugu Ultra 1.1?
Pick Grok for: Workflows that need live X / Twitter context; Snappy prompts where latency matters; Researchers comparing X-native models against the rest of the field. The trade-off is the weaknesses we logged on the bench: 13 demos on the bench but zero have curated 0–10 verdicts yet — currently unranked; API access is gated behind X Premium, awkward for backend agent loops.
When should I pick Fugu Ultra 1.1 over Grok?
Pick Fugu Ultra 1.1 for: Hard, high-stakes coding and reasoning where answer quality beats latency; Agentic workflows in Codex / Claude Code via the drop-in provider config; One-shot builds you want a panel of experts on, not a single model. The trade-off is the weaknesses we logged on the bench: Benched as a partial run until the full 50-task batch completes; Region-locked: unavailable across the EU/EEA/UK/CH — access depends on where you are.
How does Goldie Bench score Grok vs Fugu Ultra 1.1?
Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.
Related comparisons
Other head-to-heads using the same scoring system:
Grok vs Fusion Fugu Ultra 1.1 vs Fusion Grok vs Claude Opus 5 Fugu Ultra 1.1 vs Claude Opus 5 Grok vs Hermes MoA Fugu Ultra 1.1 vs Hermes MoA Grok vs GPT-5.6 Sol Fugu Ultra 1.1 vs GPT-5.6 SolFull model pages: Grok · Fugu Ultra 1.1 · back to the leaderboard
The same stack Julian uses
Run this stack yourself.
Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.
4,000+founders
258documented wins
38countries
$59/momonthly













































