
Real head-to-head · same prompt, one shot
Fugu Mini vs Fugu Ultra 1.1
Fugu's fast mini variant — single model, no panel, ~3 min per build. vs Sakana's multi-agent orchestrator, v1.1 — routes experts per request.
Head-to-head verdict: Fugu Mini wins 8–6 with 1 tie.
What I tested — same prompt, two models
I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Fugu Mini and Fugu Ultra 1.1, side by side, on 15 shared tasks inside the Agent Operating System.
Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.
Fugu Mini · Dispatched from Agent OS as the fast Sakana lane. Bench scored by Claude judge against the same 42 prompts.
Fugu Ultra 1.1 · Benched on GoldieBench via Sakana's Responses API (fugu-ultra-v1.1, xhigh reasoning). Game tasks use the skill-infused threejs-game-director prompt plus a controls+graphics fix loop with an anti-regression clamp, judged on a real mid-play frame by the same Opus judge as the field.
Side-by-side on 46 shared tasks
Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).
Task ↓
Fugu Mini
Fugu Ultra 1.1
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Game
Visual
Game
— not attempted —
Game
— not attempted —
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— not attempted —
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— not attempted —
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— not attempted —
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— not attempted —
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— not attempted —
Game
— not attempted —
Page
— not attempted —
Where Fugu Mini beat Fugu Ultra 1.1
The tasks where I gave Fugu Mini a higher 0–10 score on the same prompt — with the actual commentary from my source guides.
Neoncity
Game
Fugu Mini 8.5
·
Fugu Ultra 1.1 2.3
(+6.2)
What I saw: Cyberpunk neon city flythrough. Smoke-test PASS (9.6% pixel diff — strong motion).
Raycaster
Game
Fugu Mini 7.0
·
Fugu Ultra 1.1 2.0
(+5.0)
What I saw: Mini gap-fill — raycaster maze. Smoke-test MAYBE (0.2% diff) — pointer-lock FPS the auto-test can't fully drive; flagged for manual verification.
Arcade
Game
Fugu Mini 8.5
·
Fugu Ultra 1.1 5.5
(+3.0)
What I saw: 55KB Breakout-style — paddle, ball, brick wall, particles, score HUD. Smoke-test PASS (large pixel diff after input).
Nordiccrypt
Game
Fugu Mini 7.0
·
Fugu Ultra 1.1 5.2
(+1.8)
What I saw: Mini gap-fill — 31KB Nordic dungeon. Smoke-test MAYBE (0.5% diff) — pointer-lock FPS; flagged for manual verification.
Dragonflight
Game
Fugu Mini 8.0
·
Fugu Ultra 1.1 6.5
(+1.5)
What I saw: Dragon flight through neon rings with HUD. Smoke-test PASS.
Where Fugu Ultra 1.1 beat Fugu Mini
The tasks where I gave Fugu Ultra 1.1 a higher 0–10 score on the same prompt — with the actual commentary from my source guides.
Rpg
Game
Fugu Ultra 1.1 8.4
·
Fugu Mini 6.5
(+1.9)
· Verdant Relic RPG
What I saw: Polished top-down 3D RPG with visible enemies in aggro rings, active combat ('HIT -13' damage numbers, health at 87), pickups, a shrine objective, and a clean HUD showing inventory/kills/hostiles; strong shippable build, only slightly held back by the inventory system being minim…
Dogfight
Game
Fugu Ultra 1.1 7.2
·
Fugu Mini 6.0
(+1.2)
What I saw: Strong visuals — detailed hero jet with shadow, polished HUD, city skyline and terrain create a real air-combat atmosphere; but the screenshot shows no visible enemies or combat (0/10 kills, no dogfight action), so it reads closer to a flight-sim showcase than a proven shooter.
Dragonrealm
Game
Fugu Ultra 1.1 8.6
·
Fugu Mini 8.0
(+0.6)
· Frozen combat realm
What I saw: Strong Skyrim-vibe frozen open world with layered snowy mountains, a player with visible sword, multiple approaching enemies with health orbs, runes, an event banner ('DRAGON SWOOP · FIRE BREATH') and polished HUD/compass — clearly beats the empty-walking-sim trap. Enemy models a…
Racing
Game
Fugu Ultra 1.1 8.6
·
Fugu Mini 8.0
(+0.6)
· Neon combat racer
What I saw: Gorgeous polished third-person racer with a clear track, guardrails, trees/rocks/buildings, obstacle cones, a slick craft with ground shadow, and combat layered in (crosshair, KILLS 0/12, visible enemies/targets ahead) plus rich HUD with minimap — strong shippable build; only min…
Doom
Game
Fugu Ultra 1.1 8.4
·
Fugu Mini 8.0
(+0.4)
· 3D demon shooter
What I saw: Strong atmospheric 3D maze with a visible horned demon enemy, working shotgun, minimap with tracked enemies, and active combat ('CLAWED' hit feedback, HP dropped to 082) — polished HUD and lighting. Falls just shy of the field's best; enemies are more Three.js models than true ra…
Strengths & weaknesses I logged
Fugu Mini
Strengths
- Zero panel orchestration — much lower latency than Ultra
- Same Sakana subscription, no extra cost
- Doesn't time out on heavy game/3D prompts where Ultra stalls
Trade-offs
- Single model only — no ensemble verdict
- Newer than Ultra — less calibration / verification
Fugu Ultra 1.1
Strengths
- Orchestrates 1-3 expert agents per request and synthesises their answers
- Reported SWE-Bench Pro 73.7 — above Opus 4.8 and GPT-5.5 on Sakana's table
- OpenAI- and Anthropic-compatible API — drop-in for Codex and Claude Code
Trade-offs
- Benched as a partial run until the full 50-task batch completes
- Region-locked: unavailable across the EU/EEA/UK/CH — access depends on where you are
Pricing & context — the spec sheet
| Spec | Fugu Mini | Fugu Ultra 1.1 |
|---|---|---|
| Vendor | Sakana AI | Sakana AI |
| Context window | Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. | 1,000,000-token context window |
| Price | Same Sakana subscription pool as Fugu Ultra | API · orchestration billed |
| Pricing detail | The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts. | Sakana's Fugu Ultra v1.1 — a multi-agent system served as a model: an orchestrator routes each request across one to three expert agents and synthesises the answer. Reported (v1.0): SWE-Bench Pro 73.7, LiveCodeBench 93.2, GPQA Diamond 95.5. NOTE: Sakana geo-blocks the EU/EEA/UK/Switzerland pending GDPR compliance — benched from an allowed region. |
| Release | 2026-06-15 | 2026-07 |
| Bench coverage | 36/37 scored · avg 7.75/10 | 23/24 scored · avg 6.94/10 |
The verdict — which should you pick?
Across 15 scored shared tasks, Fugu Mini averaged 7.70/10, beating Fugu Ultra 1.1's 6.63/10 by 1.07 points. Pick Fugu Mini when the build has to ship on the first prompt and you can afford the trade-offs in the comparison below.
If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Fugu Mini and Fugu Ultra 1.1 both into the Agent Operating System and dispatch each from the kanban by task type — agent loops where latency matters more than panel consensus → Fugu Mini, hard, high-stakes coding and reasoning where answer quality beats latency → Fugu Ultra 1.1. That's the same setup I run for the 4,000+ founders inside the AI Profit Boardroom.
FAQ — Fugu Mini vs Fugu Ultra 1.1
Which is better, Fugu Mini or Fugu Ultra 1.1?
On Goldie Bench, Fugu Mini averages 7.70/10 across the shared tasks, with 2 gold, 0 silver, 0 bronze overall. Fugu Ultra 1.1 averages 6.63/10, with 0 gold, 1 silver, 2 bronze. Fugu Mini wins the head-to-head 8–6.
How much does Fugu Mini cost vs Fugu Ultra 1.1?
Fugu Mini: The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts. Fugu Ultra 1.1: Sakana's Fugu Ultra v1.1 — a multi-agent system served as a model: an orchestrator routes each request across one to three expert agents and synthesises the answer. Reported (v1.0): SWE-Bench Pro 73.7, LiveCodeBench 93.2, GPQA Diamond 95.5. NOTE: Sakana geo-blocks the EU/EEA/UK/Switzerland pending GDPR compliance — benched from an allowed region.
What's the context window for Fugu Mini vs Fugu Ultra 1.1?
Fugu Mini has a Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. context window. Fugu Ultra 1.1 has a 1,000,000-token context window context window.
When should I pick Fugu Mini over Fugu Ultra 1.1?
Pick Fugu Mini for: Agent loops where latency matters more than panel consensus; Quick first-drafts you'll refine downstream; Filling out a bench when Ultra is timing out. The trade-off is the weaknesses we logged on the bench: Single model only — no ensemble verdict; Newer than Ultra — less calibration / verification.
When should I pick Fugu Ultra 1.1 over Fugu Mini?
Pick Fugu Ultra 1.1 for: Hard, high-stakes coding and reasoning where answer quality beats latency; Agentic workflows in Codex / Claude Code via the drop-in provider config; One-shot builds you want a panel of experts on, not a single model. The trade-off is the weaknesses we logged on the bench: Benched as a partial run until the full 50-task batch completes; Region-locked: unavailable across the EU/EEA/UK/CH — access depends on where you are.
How does Goldie Bench score Fugu Mini vs Fugu Ultra 1.1?
Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.
Related comparisons
Other head-to-heads using the same scoring system:
Fugu Mini vs Fusion Fugu Ultra 1.1 vs Fusion Fugu Mini vs Claude Opus 5 Fugu Ultra 1.1 vs Claude Opus 5 Fugu Mini vs Hermes MoA Fugu Ultra 1.1 vs Hermes MoA Fugu Mini vs GPT-5.6 Sol Fugu Ultra 1.1 vs GPT-5.6 SolFull model pages: Fugu Mini · Fugu Ultra 1.1 · back to the leaderboard
The same stack Julian uses
Run this stack yourself.
Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 4,000+ founders shipping with it every day all live inside the AI Profit Boardroom.
4,000+founders
258documented wins
38countries
$59/momonthly





































