Real head-to-head · same prompt, one shot

Fugu Mini vs Claude Fable 5

Fugu's fast mini variant — single model, no panel, ~3 min per build. vs The newest Anthropic model — first Mythos-class made generally available.

Fugu Mini · contextSakana subscription · same key as Ultra
Claude Fable 5 · context200K tokens
Fugu Mini · priceSame Sakana subscription pool as Fugu Ultra
Claude Fable 5 · priceAnthropic API pricing
Fugu Mini · vendorSakana AI
Claude Fable 5 · vendorAnthropic

What I tested — same prompt, two models

I run the same fixed prompt set through every new model the day it drops — same string, one shot, single HTML file out — and I score the result 0–10 on whether it ran, how close it hit the brief, and how good it looked. Below is what came out when I gave the exact same prompts to Fugu Mini and Claude Fable 5, side by side, on 0 shared tasks inside the Agent Operating System.

Both models were given identical prompts inside the Agent Operating System — no help, no iteration, no "best of N" tricks. I run each prompt once, save the HTML file the model produces, and score it 0–10 on whether it ran, how close it hit the brief, and how good it looked. The scoring is mine. The verdicts below are pulled from my source comparison guides at agentos.guide where I publish every score and the reasoning behind it.

Fugu Mini · Dispatched from Agent OS as the fast Sakana lane. Bench scored by Claude judge against the same 42 prompts.

Claude Fable 5 · Selected from Agent OS for the highest-stakes one-shot work — replacing Opus 4.8 as the safety net on hard prompts. Bench scoring pending.

Side-by-side on 26 shared tasks

Click any cell to play that model's actual one-shot attempt. Medals are derived from my 0–10 scores per task (highest = 🥇, second = 🥈, third = 🥉).

Task ↓
Fugu Mini
Claude Fable 5
Game
Fugu Mini on Arcade
— not attempted —
Game
Fugu Mini on Doom
— not attempted —
Game
Fugu Mini on Game
— not attempted —
Game
Fugu Mini on Neoncity
— not attempted —
Game
Fugu Mini on Outrun
— not attempted —
Game
Fugu Mini on Skyrim
— not attempted —
Page
Fugu Mini on Landing
— not attempted —
Sim
Fugu Mini on Blackhole
— not attempted —
Sim
Fugu Mini on Boids
— not attempted —
Sim
Fugu Mini on Cloth
— not attempted —
Sim
Fugu Mini on Fluid
— not attempted —
Sim
Fugu Mini on Fractal
— not attempted —
Sim
Fugu Mini on Galaxy
— not attempted —
Sim
Fugu Mini on Orbit
— not attempted —
Fugu Mini on Pathtracer
— not attempted —
Fugu Mini on Reactiondiff
— not attempted —
Sim
— not attempted —
Sim
Fugu Mini on Wormhole
— not attempted —
Visual
Fugu Mini on Aurora
— not attempted —
Visual
Fugu Mini on Fireworks
— not attempted —
Visual
Fugu Mini on Lavalamp
— not attempted —
Visual
Fugu Mini on Matrix
— not attempted —
Visual
Fugu Mini on Synthwave
— not attempted —
Visual
Fugu Mini on Terrain
— not attempted —

Strengths & weaknesses I logged

Fugu Mini

Strengths

  • Zero panel orchestration — much lower latency than Ultra
  • Same Sakana subscription, no extra cost
  • Doesn't time out on heavy game/3D prompts where Ultra stalls

Trade-offs

  • Single model only — no ensemble verdict
  • Newer than Ultra — less calibration / verification

Claude Fable 5

Strengths

  • Anthropic's most capable publicly-available model — vendor claim: 'capabilities exceed those of any model we've ever made generally available'
  • Tops external SWE-bench Verified at 95.0% in Julian's three-dragons writeup
  • Top-tier plan quality (9.1/10) on Kilo's plan-vs-build rubric

Trade-offs

  • No goldiebench per-task scores yet — bench rank pending a published head-to-head guide
  • Premium pricing; Fusion premium panel reportedly out-scores it at half the API cost

Pricing & context — the spec sheet

Spec Fugu Mini Claude Fable 5
VendorSakana AIAnthropic
Context windowSingle-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call.200,000 tokens (1M with extended thinking)
PriceSame Sakana subscription pool as Fugu UltraAnthropic API pricing
Pricing detailThe non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts.Released alongside Mythos 5 on June 9, 2026 as the publicly-available member of the new Mythos class. Premium per-token pricing on the Anthropic API; available everywhere Opus 4.8 ships.
Release2026-06-152026-06-09
Bench coverage2/26 scored · avg 5.50/100/0 scored · avg —

The verdict — which should you pick?

Not enough scored shared tasks yet for a head-to-head average. The live demos for both are on the matrix above — play them and form your own opinion.

If you only run one of these inside your stack, the head-to-head average above is the call. If you can run both, my honest play is to wire Fugu Mini and Claude Fable 5 both into the Agent Operating System and dispatch each from the kanban by task type — agent loops where latency matters more than panel consensus → Fugu Mini, mission-critical one-shot builds where you want anthropic's newest reasoning → Claude Fable 5. That's the same setup I run for the 3,600+ founders inside the AI Profit Boardroom.

FAQ — Fugu Mini vs Claude Fable 5

Which is better, Fugu Mini or Claude Fable 5?

On Goldie Bench, Fugu Mini averages no scored verdicts yet across the shared tasks, with 0 gold, 0 silver, 0 bronze overall. Claude Fable 5 averages no scored verdicts yet, with 0 gold, 0 silver, 0 bronze. Not enough scored shared tasks yet to call a winner.

How much does Fugu Mini cost vs Claude Fable 5?

Fugu Mini: The non-Ultra `fugu` model on Sakana's API. Sakana describes it as 'Fast mini model optimized for low latency yet high quality responses.' Crucially: zero orchestration tokens per call (vs Ultra's panel of thousands). Returns in ~3 min instead of 6-15 min and doesn't time out on heavy prompts. Claude Fable 5: Released alongside Mythos 5 on June 9, 2026 as the publicly-available member of the new Mythos class. Premium per-token pricing on the Anthropic API; available everywhere Opus 4.8 ships.

What's the context window for Fugu Mini vs Claude Fable 5?

Fugu Mini has a Single-model variant of Sakana's Fugu — no panel orchestration. Same API endpoint, much faster per call. context window. Claude Fable 5 has a 200,000 tokens (1M with extended thinking) context window.

When should I pick Fugu Mini over Claude Fable 5?

Pick Fugu Mini for: Agent loops where latency matters more than panel consensus; Quick first-drafts you'll refine downstream; Filling out a bench when Ultra is timing out. The trade-off is the weaknesses we logged on the bench: Single model only — no ensemble verdict; Newer than Ultra — less calibration / verification.

When should I pick Claude Fable 5 over Fugu Mini?

Pick Claude Fable 5 for: Mission-critical one-shot builds where you want Anthropic's newest reasoning; Long-context work using extended thinking up to 1M tokens; Plan-heavy multi-step tasks where intelligence in the plan matters more than the build. The trade-off is the weaknesses we logged on the bench: No goldiebench per-task scores yet — bench rank pending a published head-to-head guide; Premium pricing; Fusion premium panel reportedly out-scores it at half the API cost.

How does Goldie Bench score Fugu Mini vs Claude Fable 5?

Every demo on this page was built by Julian Goldie inside the Agent Operating System — same fixed prompt for both models, one shot, single HTML file out. Each result gets a 0–10 score on whether it ran, how close it hit the brief, and how good it looked. The highest score on each task gets gold; second gets silver; third gets bronze. See methodology for full provenance.

The same stack Julian uses

Run this stack yourself.

Every demo on this bench was built inside the Agent Operating System — one prompt, one shot, single HTML file out. The Agent OS, the prompts, the templates, the weekly walkthroughs and 3,600+ founders shipping with it every day all live inside the AI Profit Boardroom.

3,600+founders
258documented wins
38countries
$100k+/mocommunity MRR